
“ | I've spent long enough in the shadows, so watch your back.
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Valeera is a Melee Assassin Hero from the Warcraft universe.
For a time, the gladiator Valeera Sanguinar served dutifully as one of Varian Wrynn’s personal bodyguards. But ultimately, her shadowy skills found her a natural fit within the secretive rogue order, the Uncrowned, in their fight against the Legion. Now Valeera brings her deadly sharp blades, and even sharper wits, into the Nexus.
Valeera is a tricky assassin who gains access to different abilities while stealthed. Builds combo points and Eviscerates her opponents.
Background[]
When Valeera was young, her family was killed by bandits. She survived both the bandits and the Scourge, seeking out a living by stealing what she needed; however, when trying to steal a shaman's talisman, she was caught and jailed. She would later fight as a gladiator beside Varian Wrynn and Broll Bearmantle, become possessed by a powerful demon, and later become a defender of Stormwind.[1]
Gameplay Summary[]
Valeera is an elusive stealth assassin capable of dealing high burst damage through through her unique Combo System mechanic. Much like in World of Warcraft, she generates combo points by hitting opponents with Basic Abilities, and consume them to deal increased damage using her finishing moves. Unlike other Nova and Zeratul, she can activate her stealth at will, allowing her carefully engage opponents when opportunity arrives, or flee from them when requiring a strategical retreat. While under stealth, she has access to an entire different set of abilities, that will break the stealth upon used.
Overall, Valeera is a highly versatile Hero with a huge batch of crowd-control abilities, disabling key targets so her team can capitalize on it. She fits well in a wide variety of team compositions, but truly shine on hard engage compositions, allowing her to sneakly hit the backline.
Strengths[]
- Doesn't use mana. Instead, uses an Energy meter to fuel her Basic Abilities. This replenishes quickly.
- Elusive and slippery, being difficult to kill.
- Excels at shutting down enemy Assassins, Supports and other priority targets.
- Has diverse options for initiation, with a kit that brings a lot of utility and crowd-control.
- Flexible playstyle.
- Sinister Strike is a versatile ability and Valeera's main mobility tool, being a highly efficient gap-closer, as well to dodge skillshots.
- Blade Flurry is excellent to generate quick combo points, as well giving Valeera a minimal waveclear.
- Eviscerate is Valeera's main tool for high burst damage, dealing more damage the more combo points she has.
- Smoke Bomb makes Valeera untargetable and unreveleable, allowing her to prevent targeted abilities, as well being a very effective way to trick opponents and flee.
- Cloak of Shadows is very useful against team compositions that feature heavy crowd control and spell damage.
- Can enter stealth at will through Vanish, which can be used for both engage and disengage.
- Has an entire different set of abilities while in stealth.
- Ambush deals heavy damage, being a great option to finishing opponents fleeing.
- Cheap Shot is great to interrupt abilities or prevent opponents from fleeing.
- Garrote is very powerful to shutdown enemy Supports or disable channelling abilities.
- Has an entire different set of abilities while in stealth.
Weaknesses[]
- Very hard learning curve.
- Requires careful positioning.
- Very poor waveclear, laning and sieging.
- Completely lack of self-sustain.
- Vulnerable to hard crowd-control (i.e. stuns and silences).
Abilities[]

Energy: 30
Cooldown: 5 seconds
Dash forward, hitting all enemies in a line for 110 (+4% per level) damage. If Sinister Strike hits a Hero, Valeera stops dashing immediately and the cooldown is reduced to 1 second.
Awards 1 Combo Point.
Stealth: Ambush
Heavily damage an enemy.
Awards 1 Combo Point.

Energy: 40
Cooldown: 4 seconds
Deal 130 (+4% per level) damage in an area around Valeera.
Awards 1 Combo Point per enemy Hero hit.
Stealth: Cheap Shot
Stun and damage an enemy.
Awards 1 Combo Point.

Energy: 25
Cooldown: 1 seconds
Consumes all combo points.
Eviscerate an enemy, dealing damage per Combo Point.
1 point: 85 (+4% per level)
2 points: 170 (+4% per level)
3 points: 255 (+4% per level)
Stealth: Garrote
Silence and damage an enemy over time.
Awards 1 Combo Point.
Traits[]

Cooldown: 8 seconds
Valeera vanishes from sight becoming Stealthed and increasing her Movement Speed by 20%. For the first second, she is Unrevealable and can pass through other units.
Using Vanish grants Valeera a different set of Abilities while she remains stealthed.
Heroic Abilities[]

Tier 4 (Hero Level 10)
Cooldown: 60 seconds
Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 25 Armor, reducing damage taken by 25%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds.
Using this ability does not break Vanish.

Tier 4 (Hero Level 10)
Cooldown: 15 seconds
Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%.
Using this ability does not break Vanish.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Valeera regenerates an additional 2.5 Energy per second. Reward: After gathering 20 Regen Globes, increase Valeera's maximum Energy to 120.

Tier 1 (Hero Level 1)
After teleporting with Ambush, Cheap Shot, or Garrote, regenerate an additional 8 Energy per second for 5 seconds.

Tier 1 (Hero Level 1)
Each Combo Point spent grants 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%. Stores up to 3 charges.

Tier 1 (Hero Level 1)
Cooldown: 15 seconds
Activate to cause Valeera's next damaging Ability and subsequent Abilities within 4 seconds to Slow targets by 20% for 4 seconds.
Activating Crippling Poison does not break Vanish.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Valeera's Basic Attacks do 30% additional damage to enemies affected by Garrote.

Tier 2 (Hero Level 4)
Cooldown: 15 seconds
Activate to make Valeera's next damaging Ability and subsequent Abilities within 4 seconds reduce enemy healing received by 50% for 4 seconds.
Activating Wound Poison does not break Vanish.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Sinister Strike now hits with both blades, dealing 125% additional damage, but its range is reduced by 1.

Tier 3 (Hero Level 7)
Quest: Each time Blade Flurry damages an enemy Hero, its damage increases by 4, up to 80.
Reward: After damaging 20 Heroes with Blade Flurry, permanently reduce its Energy cost by 20.

Tier 3 (Hero Level 7)
Eviscerating an enemy with 3 Combo Points causes Valeera's next 3 Basic Attacks to have their Attack Speed increased by 150%. Lasts 3 seconds.
Passive: Basic Attacks restore 2 Energy.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Cooldown: 60 seconds
Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 25 Armor, reducing damage taken by 25%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds.
Using this ability does not break Vanish.

Tier 4 (Hero Level 10)
Cooldown: 15 seconds
Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%.
Using this ability does not break Vanish.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Teleporting with Ambush reduces the cooldown of Vanish by 4 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against silenced, rooted, or stunned enemy Heroes.

Tier 6 (Hero Level 16)
Ambush deals 50% additional damage and reduces the target's Armor by an additional 10 if no other enemy Heroes are within 4 range of the victim.

Tier 6 (Hero Level 16)
Cooldown: 60 seconds
Activate to instantly restore 100 Energy.
Activating Thistle Tea does not break Vanish.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
While in the Smoke Bomb, Valeera regenerates an additional 40 Energy per second.

Tier 7 (Hero Level 20)
Whenever Valeera uses Vanish, she also gains Cloak of Shadows.

Tier 7 (Hero Level 20)
Increase Valeera's Movement Speed while Vanished by an additional 20%.
Talent Builds[]
Tips[]
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- Shadow of the Uncrowned
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Shadow of the Uncrowned | Malachite | Wraith |
- Bloodfang
100
- There's no actual proof Valeera infiltrated Blackwing Lair and slew its master at the bequest of her king... But, I mean, there wouldn't be, would there?
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Bloodfang | SI:7 | Classic | Emerald ![]() |
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Moonstone ![]() |
- Demon Hunter
400
- The difference between Valeera and her enemies was simple. They would stop at nothing to destroy Azeroth, whereas she would sacrifice everything to save it.
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Demon Hunter | Deadly | Wild | Crimson ![]() |
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Ivory ![]() |
- Vampire Slayer V
600 (Hallow's End event)
- Not all of Raven Court's vampires swear fealty to the Raven Lord. The one known only as "V" has launched a solitary crusade against her own kind, making her an unlikely ally of the Vampire Slayers.
- This skin is related to the Raven Court themed-skins. Features themed animations and themed abilities.
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Vampire Slayer V | Coldheart | Midnight | Phantom |
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Rogue |
Trivia[]
- The "Vampire Slayer V" skin is a reference to "Vampire Hunter D", a series of Japanese novels written by Hideyuki Kikuchi and illustrated by Yoshitaka Amano since 1983.
Patch changes[]
(Patch October 17, 2017) Note: Vampire Slayer V added.
(Patch September 26, 2017) Note: Emerald Bloodfang Valeera, Moonstone Bloodfang Valeera skins added.; Enemy Heroes will no longer hear when Valeera primes her activated Talents, like Crippling Poison, when she is Stealthed.
(Patch August 8, 2017) Note: Crimson Demon Hunter Valeera, Ivory Demon Hunter Valeera skins added.
(Patch June 13, 2017) Note: Will no longer be revealed when entering the Haunted Mines or using the Tunnel on Towers of Doom.
(Patch April 4, 2017) Note: Radius decreased to better match actual model size.
(Patch March 14, 2017) Note: Shift queuing movement commands followed by a Hearthstone or Mount command will no longer break Stealth before channeling begins.
(Patch February 14, 2017) Note: Basic Attack damage increased from 75 to 79; Health increased from 1950 to 2047; Health Regeneration reduced from 4.54 to 4.26.
(Patch January 24, 2017) Note: Added.