“ | I heed the voice of Elune.
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” |
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Tyrande is a Ranged Support Hero from the Warcraft universe. It is possible for new players to obtain Tyrande for free after completing the Tutorial.
Tyrande Whisperwind strikes fear into all who wish ill of the Kaldorei. As the highest ranking Sentinel and High Priestess of Elune, she is not only the Night Elves' most deadly warrior, but also their most cunning leader.
Background[]
Tyrande Whisperwind is the most prominent night elf leader, as the chosen high priestess of the goddess Elune, the former general of the night elf sentinels, and the current head of the Sisterhood of Elune. Together with her lifelong mate, the Archdruid Malfurion Stormrage, she has represented the highest leadership of the night elves since the fall of Queen Azshara and the Highborne caste ten thousand years ago.[1]
Gameplay Summary[]
Tyrande is a Support Hero that offers high damage and utility to the team. Her strongest point is her versatility and capability of adapting to different situations over the course of the game. She can heal wounded allies, grant vision to her team, increase their attack damage, and stun and slow her opponents.
Overall, Tyrande is best paired with healers that can complement and follow up her Lunar Flare. She works greatly as secondary healer, as her healing is weaker compared to other Supports, specially in the early game.
Strengths[]
- Not very mana intensive.
- Thanks to the innate quest talent in Sentinel and the quest talent Lunar Blaze, Tyrande can further decrease her mana usage.
- Fits into various team compositions.
- Flexible talents and builds.
- Deals high damage for a Support Hero, being able to be played aggressively.
- Hunter's Mark is a powerful ability to be used when focusing on priority targets.
- Lunar Flare is a potent tool when used with other crowd control skills.
- Sentinel is a great scouting tool thanks to its unlimited range.
- Very high healing if able to basic attack often.
- Has great synergy with AA based Heroes thanks to her stuns and Trueshot Aura.
- Unrivalled at locking down enemies and securing kills.
Weaknesses[]
- Difficult to solo heal with unless your team is winning heavily.
- Lacks any form of escape tools until level 10, when Shadowstalk becomes available.
- Requires high map awareness.
- Very bad waveclear.
- A very high learning curve.
- Outhealed by most healers.
- Weak duelist until level 7's Darnassain Archery
- Very mana hungry early game
Abilities[]
Mana: 25
Cooldown: 11 seconds
Heal target ally for 270 (+4% per level) Health. Basic Attacks reduce the cooldown of this Ability by 2 seconds.
Mana: 65
Cooldown: 18 seconds
Send an Owl that travels across the battleground revealing its path. Deals 165 (+4% per level) damage to the first enemy Hero hit and reveals them for 5 seconds.
Quest: Hit Heroes with Sentinel.
Reward: Every 8 Heroes hit with Sentinel allows it to pierce one target and lowers the Mana cost by 10.
Mana: 60
Cooldown: 12 seconds
After a short delay, deal 195 (+4% per level) damage and stun enemies in the target area for 0.75 seconds.
Traits[]
Cooldown: 20 seconds
Reveal a target enemy and lower their Armor by 25 for 4 seconds, increasing all damage taken by 25%. Cannot be used on Structures.
Heroic Abilities[]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 75 seconds
Deal 88 (+4% per level) damage per second and slow enemies by 20% in an area. Lasts 8 seconds.
Tier 4 (Hero Level 10)
Mana: 40
Cooldown: 20 seconds
Stealth and gain 30% Movement Speed. When Shadowstalk's Stealth is broken, gain 50% Attack Speed and retain its Movement Speed bonus for 5 seconds.
Talents[]
Tier 1, Hero Level 1[]
Tier 1 (Hero Level 1)
Basic Attacks reduce the cooldown of Hunter's Mark by 1 second.
Quest: Every 50 Basic Attacks against enemy Heroes increase the duration of Hunter's Mark by 1 second.
Tier 1 (Hero Level 1)
Quest: Hitting Heroes with Lunar Flare increases its damage by 3%.
Reward: After hitting 10 Heroes, Lunar Flare no longer has a Mana cost.
Reward: After hitting 20 Heroes, increase the range of Lunar Flare by 40%.
Tier 2, Hero Level 4[]
Tier 2 (Hero Level 4)
Light of Elune removes Stuns and Silences from its target. When a Stun or Silence is removed this way, Light of Elune may be used for free within 4 seconds. This free cast cannot benefit from Celestial Attunement.
Tier 2 (Hero Level 4)
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Tier 2 (Hero Level 4)
Light of Elune grants the target 15 Spell Armor for 6 seconds. This effect stacks up to 3 times.
Tier 3, Hero Level 7[]
Tier 3 (Hero Level 7)
Cooldown: 60 seconds
Passively grant 10% increased Attack Damage to nearby allied Heroes. Activate to double this bonus for 5 seconds.
Tier 3 (Hero Level 7)
Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby Heroes and Mercenaries. Increases the range of Hunter’s Mark by 50%.
Tier 3 (Hero Level 7)
Basic Attacks against enemy Heroes grant a stacking 5% increased Attack Damage bonus for 4 seconds. This bonus is lost when Basic Attacking non-Heroes.
Tier 4, Hero Level 10[]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 75 seconds
Deal 88 (+4% per level) damage per second and slow enemies by 20% in an area. Lasts 8 seconds.
Tier 4 (Hero Level 10)
Mana: 40
Cooldown: 20 seconds
Stealth and gain 30% Movement Speed. When Shadowstalk's Stealth is broken, gain 50% Attack Speed and retain its Movement Speed bonus for 5 seconds.
Tier 5, Hero Level 13[]
Tier 5 (Hero Level 13)
Reduce Sentinel's cooldown by 2 seconds. Every time it hits a Hero, reduce its cooldown by an additional 4 seconds.
Tier 5 (Hero Level 13)
If cast on an ally, Light of Elune also increases their Movement Speed by 30% for 3 seconds.
Tier 5 (Hero Level 13)
Sentinel Slows the target by 25% and reduces their damage dealt by 25% for 4 seconds.
Tier 6, Hero Level 16[]
Tier 6 (Hero Level 16)
Tyrande's Basic Attacks heal her for 2% of her maximum Health. Basic Attacks against targets with Hunter's Mark heal the attacker for 2% of their maximum Health.
Tier 6 (Hero Level 16)
While Tyrande is above 60% Health, Light of Elune's healing is increased by 30%.
Tier 6 (Hero Level 16)
Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal the target ally for 200% of the damage dealt. Lasts for 5 seconds.
Tier 7, Hero Level 20[]
Tier 7 (Hero Level 20)
Increase Basic Attack range by 20%. Every 10 Basic Attack against Heroes casts a free Lunar Flare at a random Hero near Tyrande's position.
Tier 7 (Hero Level 20)
After casting Shadowstalk, reveal all enemy Heroes for 3 seconds.
Tier 7 (Hero Level 20)
Increase Attack Speed by 25%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Talent Builds[]
- Lunar Flare Build: focused on improving Lunar Flare though its only related talent, Lunar Blaze, Tyrande can become a deadly ganker with respectable damage output, especially when paired with other Heroes that can follow up her stun. This build is recommended for most team compositions.
- Hunter's Mark Build: focused on improving Hunter's Mark, Tyrande and her allies can more efficiently focus on priority targets. This build is recommended when paired with Heroes that can deal high burst damage, such as Varian, Li-Ming and Valla.
- Aggressive Build: focus on increasing Tyrande damage output, essentially turning her into an Assassin. The bonus attack speed from Shadowstalk and Iceblade Arrows combined allows for surprising damage, which packed with Mark of Mending also increases Tyrande's own survivability when Light of Elune is on cooldown.
Tips[]
- Like most Supports, Tyrande requires careful position in order to not become an easy target. Take this in mind when accompanying your team mates to set up kills with Lunar Flare.
- When using her Lunar Flare and Sentinel, always try to carefully aim where you expect your opponent to move, instead of casting them randomly.
- Hunter's Mark can be used on any enemy, not only Heroes. With this in mind, use it to clear Mercenary/Boss Camps, or when defending against opponents such as the Punisher, Immortal, Dragon Knight and Garden Terror.
- Use Sentinel to scout potential threats, or to reveal opponents where they are guessed to be. Aiming the Sentinel at Mercenary Camps can often get opponents by surprise and alert your team.
- Do not be afraid to use Sentinel to secure kills against opponents with low health, since it will not collide with terrain, structures and minions.
- Try to study the opponents movements and patterns before firing Lunar Flare, timing it when the opponent is recovering from a move or is about to cast a dangerous cooldown.
- Lunar Flare can be used defensively: aim at Tyrande's feet when about to get ganked, such as when targeted by The Butcher's Ruthless Onslaught.
- If the enemy team features at least one Hero with stuns (such as E.T.C., Muradin or Uther), consider picking the level 4 talent Celestial Attunement.
Matchups[]
Pairings[]
Generally, Tyrande is best paired with Heroes that can either open opportunities for her Lunar Flare, or follow up the stun. Heroes with high burst damage (especially spike damage) will benefit the most from Tyrande's Hunter's Mark.
Effective against[]
Effective foes[]
Skins[]
- High Priestess of Elune
High Priestess of Elune | Dark | Banshee |
- Warden 100
- Ever since they were children, Tyrande had known her fate to bound to Malfurion's. Now, she would serve as his warden, and for his betrayal the sentence would be eternal.
Warden | Sun | Stormwind |
- High Priestess 100
- The vestments of the Sentinel General were blessed by Elune herself. Like the night elves before the World Tree's fall, they do not age and remain as pristine as when they were blessed.
High Priestess | Shadow | Rose |
- Blood Elf 400
- Named for her ancestor, the first Sun Queen, Tyrande Windrunner serves the blood elves as their Ranger General, preparing them for their pilgrimage into Outland.
- Features themed abilities.
Blood Elf | High Elf | Mahogany | Virtuous 600 |
- Eagle Eye 400
- When the Eternal Empire destroyed her home planet, Tyrande Solarwind swore to avenge her fallen people. Now, her quest to eliminate her mortal enemy has led her to the city of New York.
- This skin is related to the Eternal Empire themed-skins. Features themed abilities.
Eagle Eye | Green | Crimson | Nocturnal |
- Love Goddess 400
- With her enchanted arrows and her keen insight into the hearts of mortals, the Love Goddess is responsible for more than one match made in heaven.
- This skin is related to the Valentine's Day themed-skins. Features themed abilities.
Love Goddess | Midnight | Fervent |
Lost 600 | Silent 600 |
Trivia[]
- Tyrande's dance is "Single Ladies" by Beyoncé.
Development[]
Tyrande was conceived within the first two years of the game's development.[2]
Patch changes[]
- (Patch January 24, 2018) Note: Basic Attack Damage increased from 80 to 82.
- (Patch November 29, 2017) Note: Base Maximum Health from 1591 to 1511; Health Regen reduced from 3.32 to 3.15; Basic Attack Damage reduced from 82 to 80.
- (Patch October 17, 2017) Note: The area of effect indicator for Eagle Eye Tyrande’s Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings.
- (Patch September 5, 2017) Note: Virtuous Blood Elf skin added.
- (Patch July 11, 2017) Note: Basic Attacks per second increased from 1.25 to 1.33.
- (Patch May 16, 2017) Note: Received updated visual effects to coincide with Talent updates.; Basic Attack damage reduced from 87 to 82.
- (Patch March 14, 2017) Note: Tyrande will now appear in the list of available Heroes when “Hearthstone” is used as a search term during Hero Select.
- (Patch February 14, 2017) Note: Love Goddess Tyrande added.
- (Patch January 20, 2016) Note: Basic Attack damage decreased from 92 to 87.
- (Patch August 18, 2015) Note: Blood Elf Tyrande has also returned to the Nexus, and now sports updated Ability art, which much more closely matches her theme.
References[]
- ↑ From WoWWiki
- ↑ 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21