
“ | The twilight is upon us.
|
” |
(6/10)
(7/10)
(7/10)
(4/10)
Tassadar is a ranged Support Hero from the StarCraft universe.
An executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of the Zerg infestation. Only now, after learning to wield the shadowy powers of the Void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Background[]
Tassadar, Savior of the Templar, was a protoss high templar and executor in charge of the expeditionary force which made first contact with the Zerg. His forces also made first contact with the Terrans when they sterilized the surface of Chau Sara in an effort to stem the growth of the Zerg. Tassadar was extremely reluctant to sacrifice the Terrans in order to destroy the Zerg. He eventually lost his position as executor for sparing the Terrans.
Tassadar learned how to use the Dark Templar's energies[6] and dared to bring them to Aiur. This alliance was responsible for the destruction of the dreaded Overmind, but not without Tassadar's sacrifice.[1]
Gameplay Summary[]
Strengths[]
- Hard counter to stealthed heroes by using Oracle
- Strong waveclear with Psionic Storm
- Decent escape with Dimensional Shift
- Very strong synergy with physical attackers
- Can negate single-target burst damage with Plasma Shield and Dimensional Shift
- Powerful heroic abilities with low cooldown, which can be cast even more frequently at level 20
- Passively slows enemy with basic attack
Weaknesses[]
- Low poke damage
- Lacks utility to negate hard engages
- Unreliable healing capacity
Abilities[]

Mana: 50
Cooldown: 8 seconds
Grant a Shield that absorbs 455 (+4% per level) damage over 4 seconds. Heroes gain 40% Life Steal from Basic Attacks while Shielded.

Mana: 50
Cooldown: 8 seconds
Deal 41 (+4% per level) damage per second to enemies in target area for 3 seconds. Damage increases by 12% for each consecutive instance of damage.

Mana: 65
Cooldown: 30 seconds
Become invulnerable and fully invisible for 2.0 seconds. While shifted, he has 25% increased Movement Speed.
Traits[]
Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 100 seconds
Tassadar transforms into an Archon and gains a Plasma Shield. His Basic Attacks deal 158 (+4% per level) damage, slow the target by 30% for 1 second and splash for 83 (+4% per level) damage to enemies within 2.5 range. Lasts for 10.5 seconds.
Passive: Archon refreshes the cooldown of Dimensional Shift.

Tier 4 (Hero Level 10)
Mana: 25
Cooldown: 8 seconds
Create a wall that blocks all units from moving through it for 2 seconds.
Passive: Increases the slow amount of Distortion Beam to 30%.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Quest: Gain 1 Mana for every Non-Structure enemy hit by Psionic Storm.
Reward: After restoring 500 Mana, increase the area of Psionic Storm by 20%.
Reward: After restoring 1000 Mana, increase the damage of your Psionic Storm by 20%.

Tier 1 (Hero Level 1)
Quest: Attacking enemy Heroes restores 8 mana per second.
Reward: After spending 30 seconds attacking Heroes, Distortion Beam's damage is increased by 125%.
Reward: After spending 60 seconds attacking Heroes, Distortion Beam's range is increased by an additional 20%.

Tier 1 (Hero Level 1)
Quest: Regeneration Globes grant an additional 100% Mana.
Reward: After collecting 15 Regeneration Globes, Plasma Shield's value is increased by 20%.
Reward: After collecting 30 Regeneration Globes, Plasma Shield's value is increased by 40%.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Upon expiration or breaking, the target of Plasma Shield gains 15 Armor for 3 seconds, causing them to take 15% less damage.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Increases the cast range of Plasma Shield and Psionic Storm by 40%.

Tier 3 (Hero Level 7)
Quest: Each Takedown earned lowers the cooldown of Oracle by 3 seconds, to a maximum of 15 seconds.
Reward: Upon getting 5 Takedowns, increase the sight range of Oracle by 50%.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 100 seconds
Tassadar transforms into an Archon and gains a Plasma Shield. His Basic Attacks deal 158 (+4% per level) damage, slow the target by 30% for 1 second and splash for 83 (+4% per level) damage to enemies within 2.5 range. Lasts for 10.5 seconds.
Passive: Archon refreshes the cooldown of Dimensional Shift.

Tier 4 (Hero Level 10)
Mana: 25
Cooldown: 8 seconds
Create a wall that blocks all units from moving through it for 2 seconds.
Passive: Increases the slow amount of Distortion Beam to 30%.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Dimensional Shift's duration and Movement Speed bonuses are increased by 50%.

Tier 5 (Hero Level 13)
Activate to reduce the damage the target enemy Hero deals by 75% for 4 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Enemy Heroes being hit by Psionic Storm have their Physical Armor reduced by 25, causing them to take 25% more damage from Basic Attacks.

Tier 6 (Hero Level 16)
After casting Psionic Storm, you may cast Psionic Storm again for free within 2 seconds. The damage does not stack.

Tier 6 (Hero Level 16)
While Oracle is active, Basic Attacks against Heroes deal an additional 1% of the target's maximum Health as damage.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Basic Attacks while in Archon form increase its duration by 2 seconds.

Tier 7 (Hero Level 20)
Force Wall's Range is increased by 100% and its cooldown is reduced by 5 seconds.

Tier 7 (Hero Level 20)
Basic Attacks bounce to hit 2 additional targets for 50% damage.

Tier 7 (Hero Level 20)
Cooldown: 60 seconds
Activate to give all nearby allied Heroes an untalented Plasma Shield.
Talent Builds[]
Tips[]
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- Savior of the Templar (base)
![]() |
![]() |
![]() |
![]() |
Savior of the Templar | Void | Solarite | Emerald ![]() |
- Executor
100
- Executors rarely command from the field of battle, but their Regalia is fitted with meticulously crafted khaydarin crystals to amplify their psionic powers should the need arise.
![]() |
![]() |
![]() |
Executor | Indigo | Garnet |
- Crypt King
400
- Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
- This skin is related to the Luxoria themed-skins. Features altered voice-over and themed abilities.
![]() |
![]() |
![]() |
Crypt King | Crimson | Golden |
![]() |
![]() |
Chosen ![]() |
Exiled ![]() |
- Mecha
1600
- The Kaijo Diablo could not be contained; cities worldwide had been reduced to cinders. Now humanity's survival hangs upon the untested mecha, Tassadar.
- This skin is related to the Mechas VS Kaijos themed-skins. Features replaced voice-over, themed abilities and themed mount.
![]() |
![]() |
![]() |
![]() |
Mecha | Cobalt | Vermilion | Mecha Morph "mount" |
Development[]

Tassadar as he appeared in Blizzard DotA
Tassadar was concieved within the first two years of the game's development,[2] and appeared in early builds.[3] He started off as a sentry, but was eventually made a fully fledged hero. A crest was added to his back to make him look more epic.[4] The crest bears resemblance to the one worn by Artanis in Legacy of the Void.
Trivia[]
Tassadar's mecha skin also doubles as a mount. Here, he transforms into a jetfighter.[5]
Patch changes[]
(Patch March 27, 2018) Note: Chosen Crypt King Tassadar, Exiled Crypt King Tassadar added.; Attacking while using the Mecha Morph Mount will no longer cause Distortion Beam to visually originate above Mecha Tassadar’s head.
(Patch March 6, 2018) Note: Moving while in the Mecha Tassadar Skin’s Mount form on Sky Temple will no longer cause flickering visual effects to appear on-screen.
(Patch November 29, 2017) Note: Base Maximum Health reduced from 1355 to 1287; Health Regen reduced from 2.82 to 2.68.
(Patch August 23, 2017) Note: Basic Attack Damage reduced from 15 to 14; Based Maximum Health reduced from 1426 to 1355; Health regen reduced from 2.97 to 2.8.
(Patch May 31, 2017) Note: Basic Attack damage increased from 12 to 15.
(Patch April 20, 2017) Note: Basic Attack damage increased from 10 to 12.
(Patch February 14, 2017) Note: Basic Attack range increased from 5.5 to 6.5.
(Patch January 24, 2017) Note: Received updated icon art to coincide with rework.; Damage reduced from 69 to 10; Attack speed increased by 400%; Tether range has been slightly increased; Added Functionality: Your basic attacks are channeled and slow the target’s Movement Speed by 20%
(Patch July 21, 2015) Note: The Countess Kerrigan and Mecha Tassadar Skins will now default to their unique Mounts in regular games after they are purchased.
References[]
- ↑ From the StarCraft wiki
- ↑ 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21
- ↑ Nethaera. 2011-10-22. StarCraft II – Blizzard DOTA & Mod Tools Panel. Blizzard Entertainment. Accessed 2011-10-22.
- ↑ 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
- ↑ 2015-03-20, In Development: Skins, Mounts, and Jets. Oh my!. YouTube, accessed on 2015-03-22