
“ | Heroes of the Storm, huh? Got to say... I might have an unfair advantage.
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Rehgar is a Melee Support Hero from the Warcraft universe.
Background[]
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team of fighters. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the broken lands of Azeroth.
Gameplay Summary[]
He is based on the shaman unit of Warcraft III. He is fast moving and aggressive. He can change into a mount form whenever he wants very quickly, turning into a ghost wolf.[1]
Strengths[]
- Has no acute weaknesses
- Capable to dominate fight with proper positioning of Earthbind Totem
- Consistent multi-target healing
- Enables both melee and ranged heroes
- Flexible build
- Ancestral Healing is very powerful in protecting key heroes
- Cooldowns of basic abilities are low
Weaknesses[]
- Has to dive or lose potential of Lightning Shield if his team is weak in melee fights
- Poor burst damage, especially when enemy has unstoppable or escape ability to counter Earthbind Totem
- Chain Heal has the danger of being target of hero-unit abilties
- Does not have enough utility to enable diver without heroic abilities or Cleanse
Abilities[]

Mana: 65
Cooldown: 9 seconds
Heal an ally for 240 (+4% per level) Health, then heal up to two other nearby allies for 240 (+14 per level) Health each.

Mana: 60
Cooldown: 8 seconds
Imbue an ally with lightning dealing 32 (+4% per level) damage a second to nearby enemies. Lasts 5 seconds.

Mana: 50
Cooldown: 15 seconds
Create a totem that slows nearby enemies by 35%. The totem has 225.68 (+4% per level) Health and lasts for 8 seconds.
Traits[]

Cooldown: 0.5 seconds
Instead of using a mount, you transform into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause you to lunge at your target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.
Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 100 seconds
After 1 second, heal an allied Hero for 1475 (+4% per level) Health.
Cannot be used on yourself.
Talents[]
Tier 1, Hero Level 1[]
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Increases Health and Mana Regeneration by 75% while in Ghost Wolf form.

Tier 2 (Hero Level 4)
When Lightning Shield damages an enemy it restores 4 Mana, up to 40.

Tier 2 (Hero Level 4)
Cooldown: 30 seconds
Activate to place a Totem that heals allies in an area for 1.95% of their maximum Health every second for 10 seconds.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.

Tier 3 (Hero Level 7)
Cooldown: 30 seconds
Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds.

Tier 3 (Hero Level 7)
Cooldown: 60 seconds
Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.

Tier 3 (Hero Level 7)
Increase Earthbind Totem's duration from 8 to 12 seconds, and it can be reactivated to move an existing totem to a new location once.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 100 seconds
After 1 second, heal an allied Hero for 1475 (+4% per level) Health.
Cannot be used on yourself.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.

Tier 5 (Hero Level 13)
When Chain Heal heals a Hero below 50% Health, they are healed an additional 208 (+4% per level) Health over 5 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 second.

Tier 6 (Hero Level 16)
Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal you for 5% of your maximum Health.

Tier 6 (Hero Level 16)
Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 15%. Stacks up to 15 times.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained.

Tier 7 (Hero Level 20)
All allies affected by Bloodlust now heal for 60% of their Basic Attack damage done to their primary target.

Tier 7 (Hero Level 20)
Cooldown: 60 seconds
Activate to reset the cooldowns of your Basic Abilities.

Tier 7 (Hero Level 20)
Cooldown: 45 seconds
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Talent Builds[]
Tips[]
- Use Ghost Wolf (Z) as a combo move for an extra amount of damage.
- Earthbind Totem (E) can be used as a scouting tool. Place it near mercenaries to discover if the opposing team is trying to capture them. If so, coordinate with Rehgar's team and ambush.
- Use Lightning Shield (W) as a means for killing the Infested Servants on Garden of Terror. The area of effect ability will help you clean up the clumps of plants in a swift manner.[2]
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- Shaman of the Earthen Ring (base)
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Shaman of the Earthen Ring | Timberwolf | Bloodlust | Riptide ![]() |
- Storm Wolf
100
- Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring.
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Storm Wolf | Mag'har | Crimson |
- Ironclaw
400
- The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from withiin.
- Features themed abilities.
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Ironclaw | Chaos | Pallid | Voidclaw |
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Saronite ![]() |
- Mecha
2400
- The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghost Wolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
- This skin is related to the Mechastorm themed-skins. Features altered voice-over, themed abilities and themed animations.
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Mecha | Custom | Death's Head |
- Great-father Winter
400
- Some people believe that Great-father Winter is just a symbol of commercialization created by Smokeywood Pastures. Those people get coal shoved up their stockings.
- This skin is related to the Winter Veil themed-skins. Features themed abilities.
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Great-father Winter | Frozen | Ivory |
Trivia[]
- Rehgar's "Mecha" skin references various Mobile Suits from the Mobile Suit Gundam franchise.
- "Mecha" references the MS-06 Zaku II and shares the color scheme of the NZ-666 Kshatriya (from Mobile Suit Gundam Unicorn).
- The upcoming "Charred" references the MSN-04 Sazabi from (Mobile Suit Gundam: Char's Counterattack).
- The Ghost Wolf form is based off of a Lion-type Zoid mech from the Zoids franchise.
Patch changes[]
(Patch November 29, 2017) Note: Basic Attack Damage reduced from 120 to 113.
(Patch August 8, 2017) Note: Saronite Ironclaw Rehgar skin added.
(Patch December 14, 2016) Note: Increased Basic Attack damage from 99 to 120.
(Patch June 21, 2016) Note: Basic Attack damage increased from 95 to 99.
(Patch June 30, 2015) Note: Great-father Rehgar no longer in Shop.
References[]
- ↑ 2014-07-21, Heroes of the Storm Dev Discusses New Warcraft Hero, Upcoming Map, and Making the Game Unique. Gamespot, accessed on 2014-07-22
- ↑ 2014-07-22, REHGAR HERO WEEK. Blizzard Entertainment, accessed on 2014-07-27