“ | It's hammer time!
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Muradin is a Melee Warrior hero from the Warcraft universe. It is possible for new players to obtain Muradin for free after completing the Tutorial.
Background[]
Once a mentor to Prince Arthas, Muradin was unable to prevent him from becoming the Lich King. After recovering from a mild case of amnesia, he is now the leader of the Bronzebeard clan post the "diamond-ization" of his brother, King Magni.
Gameplay Summary[]
Muradin is a sturdy and durable Warrior, with a very agressive gameplay style with hard engage initiations. His kit features a lot of disruption, with reliable slows and stuns. He also counts on his trait, Second Wind, to give him bonus health regeneration outside of combat. Because of this, he excels at skirmishes by going in and out of combat at ease thanks to his great mobility, something rare for a Warrior.
Overall, Muradin fits in most team compositions given his fantastic versatility and adaptability; he can be built as either a Main Tank to maximize his durability, or as a Bruiser, to allow him to become a dangerous duelist.
Strengths[]
- Very high durability.
- Great peeling potential.
- Can be talented as Main Tank or a Bruiser.
- Exceptional crowd control with Stormbolt and Thunderclap, which are both fantastic pressure tools, allowing Muradin to stick to his opponents.
- Dwarf Toss is a great mobility maneuver that allows Muradin to reposition himself, wheter to dive inside the enemy backline, to flee from a dangerous situation, or to provide protection to his team by leaping in front of dangerous skillshots to soak their damage.
- Second Wind provides Muradin with one of the best self-sustains in the game, as he can simply retreat to safety and have his health to quickly replenish.
- Can be further improved by the level 1 talent Third Wind.
- Avatar provides Muradin a massive health boost, making him even harder to take down.
- Haymaker is very effective to isolate enemies and take down specific targets, as well giving an additional peeling tool to Muradin.
- Has access to Rewind.
Weaknesses[]
- Considerable high mana usage.
- Limited waveclear.
- Stormbolt requires practice to use and aim.
- Second Wind will only heal Muradin out of after not taking damage for a few moments, which is not possible during Team Fights.
- Additionally, damage-over-time effects delay the activation of Second Wind.
- Haymaker can sometimes mess up setups if not properly used.
Abilities[]
Mana: 45
Cooldown: 10 seconds
Throw a hammer, dealing 110 (+4% per level) damage to the first enemy hit and Stunning them for 1.25 seconds.
Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks.
Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target.
Mana: 50
Cooldown: 8 seconds seconds
Deals 96 (+4% per level) damage and slows enemies Movement and Attack speed by 25% for 2.5 seconds.
Mana: 55
Cooldown: 10 seconds
Leap to target location, dealing 61.36 (+4% per level) damage to enemies on landing. Upon leaping, gain 25 Armor for 2 seconds, reducing damage taken by 25%.
Traits[]
Restore 2% Health per second when you have not taken damage for 4 seconds. When below 40% Health, increased to 4% Health per second.
Heroic Abilities[]
Talents[]
Tier 1, Hero Level 1[]
Tier 1 (Hero Level 1)
Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.
Tier 1 (Hero Level 1)
Increases Health Restoration rate to 3% per second, and raises Health threshold to 60% Health for improved 6% per second Restoration.
Tier 2, Hero Level 4[]
Tier 2 (Hero Level 4)
Increases the Attack speed slow from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds.
Tier 2 (Hero Level 4)
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 50% (+4% per level) damage.
Tier 3, Hero Level 7[]
Tier 3 (Hero Level 7)
Attacking an enemy that is slowed, rooted, or stunned increases your Basic Attack damage by 50% for 3 seconds.
Tier 3 (Hero Level 7)
Every 3rd Basic Attack against the same enemy deals 70% bonus damage and Stuns them for 0.25 seconds.
Tier 4, Hero Level 10[]
Tier 5, Hero Level 13[]
Tier 5 (Hero Level 13)
Heal for 5% of your Max Health for each Hero hit by Thunder Clap.
Tier 5 (Hero Level 13)
Deal 19 (+4% per level) damage per second to nearby enemies. Basic Attacks against a Hero that is Rooted, Stunned or Slowed increase this damage by 100% for 3 seconds.
Tier 6, Hero Level 16[]
Tier 6 (Hero Level 16)
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 3 seconds.
Tier 6 (Hero Level 16)
Heroes that attack you have their Attack Speed slowed by 20% for 2.5 seconds.
Activate to Slow the Attack Speed of nearby Heroes and Summons by 50% and Slow their Movement Speed by 20% for 2.5 seconds.
Tier 6 (Hero Level 16)
Cooldown: 60 seconds
Activate to heal for 30% of your maximum Health over 10 seconds. Second Wind is disabled during this time.
Tier 7, Hero Level 20[]
Tier 7 (Hero Level 20)
While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.
Tier 7 (Hero Level 20)
Haymaker gains a 2nd charge and its damage its increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.
Tier 7 (Hero Level 20)
Cooldown: 60 seconds
Activate to reduce damage taken by 75% for 4 seconds.
Tier 7 (Hero Level 20)
Cooldown: 60 seconds
Activate to reset the cooldowns of your Basic Abilities.
Talent Builds[]
Tips[]
- Muradin can take a beating, so don’t be afraid to ruffle a few feathers. Dwarf Toss outputs damage when Muradin lands. Feel free to use the ability as a way to engage opponents.
- Haymaker is great for knocking opponents away from your squishy teammates, like Valla or Tyrande. Feel free to use Haymaker as a means of buying teammates more time around tributes.
- Muradin’s Combat Trait, Second Wind, can be instrumental in a long team fight around the shrines on Dragon Shire. Dish out your damage, walk away, allow Second Wind to activate, then dive back in for the killing blow!
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- Mountain King (base)
Mountain King | Mithril | Redstone |
- Lord 100
- To siege Icecrown, the Ashen Verdict forged the most powerful armors crafted by man... Meanwhile, Muradin stole a Ymirjar Lord's armor, and kicked everyone's arse.
Ymirjar | Blackrock | Dragonflayer |
- Magni 400
- It was hard for Magni to swallow his pride and accept Moira as member of the Council of Three Hammers, but he knew his deceased brother Muradin would have wanted peace in Ironforge.
Magni | Frostborn | Dark Iron | High King |
- Kandy King 400
- Oh sure, you say you want to be King of Kandy Mountain...but the second a Gummy Dragon shows up, you'll be fleeing to Sugar Plum Valley like the rest. Heavy is the head that wears the cupcake crown.
- Features themed abilities.
Kandy King | Sour Apple | Caramel |
- Maraudin' 1600
- Based in the Kel-Morian Combine, Three Hammer Securities employs the boldest and baddest mercenaries in the sector. Give them a call when you need to put someone in a world of hurt.
- This skin is related to the StarCraft themed-skins. Features replaced voice-over, themed abilities, themed animations and themed mount.
Maraudin' | Raider | Dominion | Umojan |
Development[]
Muradin was conceived within the first two years of the game's development.[1]
In the 2010 Blizzard DotA mod, Muradin had great resilience and had a short range attack. He benefited from strength items.[2] As a unit, his abilities bore resemblance to those of the Warcraft III mountain king, though his model was a modification of the marauder from StarCraft II.[3]
- In this version, he had the following stats:
- Attack: 2
- Life: 5
- Abilities: 4.5
- Speed: 1
- And the following abilities:
- Bash
- Storm Bolt
- Thunderclap
- Adamantium Plating (boosted armor)
- War Cry (boosted defense)[2]
- Avatar
According to Muradin's lore in this version, after a night of heavy drinking, Muradin awoke to find himself on a transport ship headed for Mar Sara. He subsequently began questing for the right combination of beer that would return him to Ironforge.[2]
As of December 2014, the development team felt that Muradin was being overshadowed by other warrior heroes.[4]
Patch changes[]
- (Patch October 17, 2017) Note: Basic Attack damage reduced from 97 to 88.
- (Patch July 26, 2017) Note: Health increased from 2633 to 2765; Health regen increased from 5.5 to 5.8.
- (Patch July 11, 2017) Note: Umojan Maraudin’ Muradin skins added.; Fixed an issue causing a pop in Muradin’s Avatar voice lines when playing in certain locales.
- (Patch April 4, 2017) Note: Radius adjusted to better match actual model size.
- (Patch January 24, 2017) Note: Fixed an issue causing Magni Muradin’s leg plates to appear to clip into his thighs.
- (Patch November 10, 2016) Note: Base Maximum Health increased from 2556 to 2633; Health Regen increased from 5.32 to 5.48.
- (Patch September 27, 2016) Note: Muradin’s prices have been increased to $6.49 USD and 4,000 Gold.
- (Patch September 13, 2016) Note: Received new Talent icon tints to help players more easily differentiate between talents that modify the same Ability and exist on the same Talent tier.
- (Patch March 9, 2016) Note: Fixed an issue that could completely refill Muradin’s Mana under certain circumstances.
- (Patch October 6, 2015) Note: Magni Muradin has received additional visual polish for certain Abilities and Talents.
References[]
- ↑ 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21
- ↑ 2.0 2.1 2.2 StarCraft Legacy staff. 2010-10-22. BlizzCon 2010 StarCraft II Custom Maps and Editor Panel. StarCraft Legacy. Accessed 2010-10-23.
- ↑ StarCraft Legacy staff. 2010-10-24. BlizzCon 2010 StarCraft II Art Panel. StarCraft Legacy. Accessed 2010-10-26.
- ↑ 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07