
“ | You may find Death a stern teacher.
|
” |
(7/10)
(4/10)
(6/10)
(6/10)
Malthael is a Melee Assassin Hero from the Diablo universe.
Once the Aspect of Wisdom, Malthael abandoned heaven after the Worldstone's destruction in seach of meaning of life. In secret, he had resolved to end the Eternal Conflict by becoming a Reaper of Souls and eliminating everything affected by demonic corruption, including humanity.
Background[]
Malthael discovered a whirling vortex of human souls within the heart of Pendemonium Fortress, where the great Worldstone once rested. He transformed this into a Soul Prison and harnessed the spirits' energy to become the Archangel Angel and Aspect of Death. With the Lords of Hell defeated, he reasoned that humanity was the most powerful "demonic" force left now, as per their ancient nephalem heritage. With humanity's eradication, Heaven would stand alone, victorious in the Great Conflict.[1]
Gameplay Summary[]
Malthael is an Assassin with innate high sustain, who can deal high health percentage damage to his enemies, thanks to his trait, Reaper's Mark; this makes him a potent "tank-buster", since Warriors will take increased damage due their larger healthpool. However, he can still deal respectable damage even to Heroes with lower health.
Overall, Malthael excels against comps featuring Double Warriors and/or other Heroes with high healthpool (such as Nazeebo and Azmodan). He can deal absurds amounts of damage under the right circumstances.
Strengths[]
- Unrivaled self-sustain with Soul Rip.
- Incredibly high sustained damage against Heroes.
- Powerful PvE damage, making him great at taking down bosses.
- Strong duelist, capable of easily winning 1v1 and even 2v1 situations.
- Can stick to enemies at ease, especially against those with poor mobility.
- Death Shroud is great for checking bushes and covering tight areas.
- Tormented Souls can change the tide of a team fight under the right circumstances.
- Last Rites is great at executing key-targets. It also naturally has a repeatable quest that allows to reduce its cooldown permanently.
Weaknesses[]
- Limited escape tools.
- Easy to kite and avoid.
- Very limited burst damage.
- Poor sieging.
- Soul Rip and Wraith Strike cannot be used unless there are enemies affected by Reaper's Mark.
- Death Shroud moves very slowly, being predictable and easy to avoid.
- Doesn't offer much utility aside from raw damage, requiring the team to draft more versatile Heroes to cover other areas.
Abilities[]

Mana: 25
Cooldown: 2 seconds
Extract the souls of nearby enemies afflicted by Reaper's Mark, dealing 100 (+4% per level) damage and healing Malthael for 25 (+4% per level) per target hit. Heroic targets heal Malthael for an additional 4% of the Hero's maximum Health.

Mana: 30
Cooldown: 5 seconds
Instantly teleport through an enemy afflicted by Reaper's Mark, dealing 59 (+4% per level) damage and refreshing Reaper's Mark.

Mana: 50
Cooldown: 8 seconds
After 0.25 seconds, unleash a wave of dark mist that applies Reaper's Mark to enemies it hits.
Traits[]

Basic Attacks afflict non-Structure targets with Reaper's Mark for 4 seconds. Marked enemies are revealed and take damage equal to 1.75% of their maximum Health every 1 second.
Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 80 seconds
Unleash a torrent of souls, continually applying Reaper's Mark to nearby enemies for 4 seconds.

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 65 seconds
Apply a death sentence to an enemy Hero that, after 2 seconds, deals damage equal to 50% of their missing Health. Quest: Enemies killed between the application of Last Rites and within 1.5 seconds of it dealing damage permanently reduce its cooldown by 5 seconds, to a minimum of 15 seconds.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Cooldown: 25 seconds
Activate to increase Movement Speed by 25% and pass through other units for 4 seconds.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Quest: Hit 15 Heroes with Death Shroud.
Reward: Permanently increase Death Shroud's range by 33%, reduce its cooldown by 4 seconds, and reduce its Mana cost from 50 to 25.

Tier 2 (Hero Level 4)
Quest: Apply Reaper's Mark to Heroes for a total of 180 seconds.
Reward: Permanently increase Reaper's Mark's duration by 2 seconds.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Wraith Strike now damages and applies Reaper's Mark to enemies around its target.

Tier 3 (Hero Level 7)
Cooldown: 25 seconds
Activate to reduce healing received by Heroes afflicted by Reaper's Mark by 50% for 4 seconds.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 80 seconds
Unleash a torrent of souls, continually applying Reaper's Mark to nearby enemies for 4 seconds.

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 65 seconds
Apply a death sentence to an enemy Hero that, after 2 seconds, deals damage equal to 50% of their missing Health. Quest: Enemies killed between the application of Last Rites and within 1.5 seconds of it dealing damage permanently reduce its cooldown by 5 seconds, to a minimum of 15 seconds.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Increase Soul Rip's bonus healing from Heroes to 3.75% of the Hero's maximum Health.

Tier 5 (Hero Level 13)
Gain 10 Physical Armor per enemy Hero afflicted by Reaper's Mark, up to a maximum of 30.

Tier 5 (Hero Level 13)
Cooldown: 20 seconds
Activate to become Unstoppable for 2 seconds, but remove all active Reaper's Marks.

Tier 5 (Hero Level 13)
Cooldown: 30 seconds
After 2 seconds, gain 50 Spell Armor for 4 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Reduce Soul Rip's cooldown by 0.5 seconds and increase its range by 25%.

Tier 6 (Hero Level 16)
When damaging a Hero, Wraith Strike deals bonus damage equal to 6% of the Hero's maximum Health.

Tier 6 (Hero Level 16)
Reaper's Mark deals 80% increased damage after afflicting an enemy for more than 4 seconds.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Increase Tormented Souls' duration by 2 second. While Tormented Souls is active, Hero Takedowns reset its duration.

Tier 7 (Hero Level 20)
Last Rites heals for 100% of the damage dealt, and its current and future cooldown reduction bonuses are doubled.

Tier 7 (Hero Level 20)
Death Shroud leaves a trail in its wake for 4 seconds, applying Reaper's Mark to enemies in its area.

Tier 7 (Hero Level 20)
Cooldown: 180 seconds
Activate while dead to immediately respawn at the Altar but increase Malthael's next respawn time by 25%.
Talent Builds[]
Tips[]
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- Aspect of Death (base)
![]() |
![]() |
![]() |
![]() |
Aspect of Death | Tarnished | Toxic | Spectral ![]() |
![]() |
Platinum ![]() |
- Grave Warden
100
- With every corpse interred in his mausoleum, the Grave Warden gains power and influence. His unholy alliance with the Grave Keeper ensures that his collection of souls will continue to grow.
- This skin is related to the Raven Court themed-skins.
![]() |
![]() |
![]() |
![]() |
Grave Warden | Crimson | Timelost | Angelic |
![]() |
![]() |
Sinuous | Frozen ![]() |
- Season's Reapings
150
- Also known as the Ghost of Winter Veil Yet-to-Come, Malthael offers those he visits in the cold dark night a glimpse of their future. Unsurprisingly, their "future" is always death.
- This skin is related to the Winter Veil themed-skins.
![]() |
![]() |
![]() |
Season's Reapings | Chilling | Coal |
![]() |
![]() |
Hallowed | Plum |
Patch changes[]
(Patch April 24, 2018) Note: Sinuous Grave Warden Malthael added.
(Patch February 6, 2018) Note: Basic Attacks now cleave in a radius of 3.25 in an arc in front of Malthael; Damage reduced from 117 to 82.
(Patch June 13, 2017) Note: Added.