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Malfurion is a Ranged Support Hero from the Warcraft universe.
With the honorable title of "Archdruid", is the greatest druid on Azeroth, and a student of the demigod Cenarius. Communing with nature and Cenarius through the Emerald Dream, Malfurion protects the wilds from both demonic influences and the savage Horde.
Malfurion heals allies and restores their Mana. He is able to reveal and root groups of enemies from a distance.
Background[]
Malfurion Stormrage was the first night elf druid, and initiated the mainstream use of druidism among the night elven people ten millennia ago under tutelage of the demigod Cenarius within Val'sharah. Through Malfurion's guidance, the kaldorei managed to successfully halt the Burning Legion's first invasion of Azeroth during the War of the Ancients. In its aftermath, he became the greatest of the world's archdruids. Malfurion Stormrage is the twin brother of Illidan Stormrage, as well as the loving and beloved husband of the high priestess of Elune, Tyrande Whisperwind. Together, the two have represented the highest leadership of the night elves ever since the fall of Queen Azshara and her Highborne caste.
Gameplay Summary[]
Malfurion is a Ranged Support Hero that has powerful healing-over-time and can applies various debuffs to make easier for his allies to engage. He is also the only Hero in the game that can restore other Heroes' Mana.
Overall, Malfurion is best used in defensive teams or teams that already have considerable self-sustain, complementing his slow healing.
Strengths[]
- Considerable low Mana usage.
- Regrowth has one of the strongest single target healing potentials in the game, especially when empowered by the talent Ysera's Gift.
- Entangling Roots is a powerful area of effect crowd control ability, great for both offense and defense.
- Moonfire provides Malfurion with a decent waveclear, utility and a global burst healing (as long there are any allies under the effects of Regrowth).
- Can restore other Heroes' Mana with Innervate.
- Tranquility provides a powerful area-of-effect healing while allowing Malfurion to continue using his other abilities.
- Twilight Dream is very powerful at shutting down opponents in crucial team fight moments.
Weaknesses[]
- Lacks healing burst.
- Cannot deal against aggressive teams focused on burst and dive.
- Regrowth lacks burst healing unless hitting enemy Heroes with Moonfire.
- Entangling Roots doesn't affect enemy minions and Mercenaries.
- Innervate cannot be self cast.
- Twilight Dream requires Malfurion to get in melee range, which can make him vulnerable.
Abilities[]

Mana: 70
Cooldown: 14 seconds
Roots enemy Heroes in an area for 1.25 seconds, and deals 117 (+4% per level) damage over the duration. Affected area grows over 3 seconds.
Traits[]
Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 80 seconds
Heals nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 90 seconds
After a short delay, deal 310 (+4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Malfurion gains 4% Movement Speed per ally Hero affected by Regrowth.

Tier 1 (Hero Level 1)
Increases the reveal time of Moonfire by 3 seconds. Basic attacks against revealed enemy Heroes is increased by 100%.

Tier 1 (Hero Level 1)
Innervate's cooldown recharges 25% faster per ally affected by Regrowth.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Enemy Heroes Rooted by Entangling Roots receive 30% less healing from all sources for 2 seconds.

Tier 2 (Hero Level 4)
Entangling Roots grows 25% larger. and persist on the ground 25% longer.

Tier 2 (Hero Level 4)
Entangling Roots also spawns a Treant that does 65 damage per second and lasts 10 seconds. Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's damage per second by 7.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Each enemy hit by Moonfire extends the duration of currently active Regrowths by 1 second.

Tier 3 (Hero Level 7)
Increase the Root duration of Entangling Roots by 0.3 seconds. When Malfurion is Stunned, the cooldown of Entangling Roots instantly resets. This can only occur every 10 seconds.

Tier 3 (Hero Level 7)
Cooldown: 45 seconds
Activate to remove all Stuns, Roots, and Slows from allies affected by Regrowth.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 80 seconds
Heals nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.

Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 90 seconds
After a short delay, deal 310 (+4% per level) damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Using Innervate also grants Malfurion 50 Mana and causes his Cooldowns to refresh 50% faster for 5 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
While above 75% Health, Regrowth's additional healing-over-time is increased by 60%.

Tier 6 (Hero Level 16)
Increase Moonfire's area by 25% and Regrowth's duration by 3 seconds.

Tier 6 (Hero Level 16)
Increase Moonfire's heal by 15% per ally affected by Regrowth.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Each enemy Hero hit by Moonfire reduces the cooldown of Tranquility by 3 seconds. Increase Tranquility's healing by 10% per ally affected by Regrowth.

Tier 7 (Hero Level 20)
Activate to Channel for 1 second, and then instantly teleport and cast Twilight Dream at the targeted location. Cooldown is shared with Twilight Dream.
Passive: Increase Twilight Dream's Silence duration to 4 seconds.
Talent Builds[]
- Regrowth Build: focused on maximizing's Malfurion's healing potential from Regrowth. Key talents include Wild Growth and Ysera's Gift, which combined greatly boosts Regrowth by extending its duration and healing output; and Lifebloom adds a very much needed instant heal to Regrowth.
- This build is recommended for most situations, and it has a lot of flexibility, as some talents can be switched as the situation demands.
- At level 4, Deep Roots can be replaced by Strangling Vines should the enemy team features two healers or various Heroes with strong self-sustain abilities.
- At level 7, Wild Growth can be replaced by Nature's Cure should the enemy team features too many crowd controls. While Nature's Cure is potentially the strongest Cleanse in the game since it has global range, it requires targets to be affected by Regrowth in the first place.
- At level 16, Ysera's Gift can be replaced by Moonlit Harmony should the enemy team features too many pokes, which can prevent Malfurion from staying at the minimum life threshold for Ysera's Gift to take effect.
- This build is recommended for most situations, and it has a lot of flexibility, as some talents can be switched as the situation demands.
Tips[]
- Use Regrowth when incoming damage is anticipated.
- However, avoid using on targets with nearly full health.
- Regrowth can be cast on Minions and Mercenaries.
- Moonfire's low mana and cooldown makes it a efficient for scouting, as well a great poking tool; use it to check bushes, hit opponents in stealth, dismount enemies, and even to destroy Zagara's Creep Tumor.
- Entangling Roots can be rather easy to avoid, so try using it to follow up other forms of crowd control (for example, right when an opponent is stunned).
- Save Twilight Dream for big teamfights, and try to use it when opponents use their more powerful cooldowns and Heroic Abilities, or after a crowd control chain unleashed by your own team.
- Use Tranquility preemptively during teamfights, when your opponents start taking damage. Malfurion will maintain Tranquility even if he is stunned.
Matchups[]
Pairings[]
Malfurion shines when paired with more defensive Heroes and resilient frontline Heroes, as his lack of burst makes hard for heal to deal with hard engage team compositions. Innervate makes nearly all "mage" characters very potent, as well any other Hero that relies heavily on mana. Lastly, Entangling Roots is great when having other Heroes that can follow it up for massive crowd control chains.
Effective against[]
Malfurion doesn't actually excel against any Hero, as he should never engage directly. However, he can greatly capitalize against opponents with poor movement options thanks to Entangling Roots, as well shutdown the whole team with a well timed Twilight Dream.
Effective foes[]
Malfurion's main issue is dealing with burst damage. Therefore, facing hard engage team compositions with explosive cooldowns can make difficult for his healing to be truly effective. Additionally, opponents with abilities that grants them the Unstoppable status (such as Cleanse) can negate his Entangling Roots. Lastly, his poor mobility can also be capitalized when Entangling Roots is on cooldown, preventing Malfurion from escaping.
Skins[]
- Archdruid (base)
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Archdruid | Raven | Tundra |
- Storm Mantle
100
- Although Broll Bearmantle had saved the Archdruid's life, it had cost him his own. Even now, Malfurion wears his armor to remind himself of the sacrifices that saved Hyjal.
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Storm Mantle | Autumn | Ice | Shadow |
- Waywatcher
100
- Malorne the Waywatcher's power transcends death itself. Those who dedicate their lives to fighting for nature carry on his great work.
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Waywatcher | Dream | Nightmare |
- Betrayer
400
- Sargeras's whispers of power were impossible for Malfurion to resist. She had called him "Betrayer"...Soon, they would all call him Master.
- Features altered voice-over and themed abilities.
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Betrayer | Satyr | Wild |
- Druid of the Flame
400
- Majordomo Stormrage felt the change instantly. Though only a small spark, it was enough to signify his incantations had finally broken through. When the Firelord arrived, the Nexus would burn.
- Features themed abilities.
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Druid of the Flame | Fel | Molten | Exiled ![]() |
- Greatfather Winter
600
- With little else to do once the creatures of the wild begin their long hibernation, Malfurion has taken to celebrating the Feast of Winter Veil as the jolliest shan'do of all.
- This skin is related to the Winter Veil themed-skins. Features themed abilities and themed animations.
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Greatfather Winter | Coal | Icy |
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Naughty | Rosy |
Development[]
Malfurion was conceived within the first two years of the game's development.[1]
Patch changes[]
(Patch May 9, 2018) Note: Health reduced from 1598 to 1525.; Health Regeneration reduced from 3.33 to 3.18.
(Patch March 27, 2018) Note: A.I. Malfurion will no longer attempt to cast Entangling Roots on non-Heroic enemies.
(Patch January 9, 2018) Note: Malfurion has received updated visual effects to coincide with Talent changes.; Basic Attack Damage reduced from 64 to 60.
(Patch November 29, 2017) Note: Base Maximum Health reduced from 1682 to 1598; Health Regen reduced from 3.5 to 3.33; Basic Attack Damage reduced from 67 to 64.
(Patch September 5, 2017) Note: Exiled Druid of the Flame skin added.
(Patch June 13, 2017) Note: Received updated visual effects to coincide with Talent updates.
(Patch October 6, 2015) Note: Betrayer Malfurion has received additional visual polish for certain Abilities and Talents.
References[]
- ↑ 2016-11-21, BlizzCon 2016 Heroes of the Storm Deep Dive Panel Transcript. Blizzplanet, accessed on 2016-11-21