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Kael'thas is a Ranged Assassin Hero from the Warcraft universe.
Like all Blood Elves, Prince Kael'thas was transformed by the fall of Quel'thalas. Desperate to save his people from being consumed by their magical addiction, he joined forces with the Burning Legion and now lords over Tempest Keep.
Background[]
Kael'thas Sunstrider was a senior member of the Kirin Tor and the Prince of Quel'Thalas, the last of the Sunstrider dynasty. After the fall of Quel'Thalas, Kael'thas led what remained of his people in the service of the Alliance. Striving to placate his people's addiction to magic, he later covertly allied with Illidan Stormrage, the Naga and the Burning Legion. He was branded a traitor after his allegiance with the Legion was revealed. Kael'thas plotted to summon Kil'jaeden through the Sunwell, but his plans were foiled by the Shattered Sun Offensive. He was defeated by their forces in Magisters' Terrace.
Gameplay Summary[]
Strengths[]
Weaknesses[]
Abilities[]

Mana: 70
Cooldown: 7 seconds
After a short delay, deal 320 (+4% per level) damage in an area. Verdant Spheres increases the radius by 50%.

Mana: 50
Cooldown: 10 seconds
Deal 40 (+4% per level) damage over 3 seconds to an enemy, then they explode dealing 200 (+4% per level) damage to all nearby enemies, spreading Living Bomb to all nearby enemy Heroes not already affected by it. Verdant Spheres makes this Ability cost no Mana and have no cooldown.

Mana: 90
Cooldown: 14 seconds
Stun the first enemy hit for 1 causes Gravity Lapse to stun the first 3 enemies hit and increases the stun duration by 50%.
Traits[]
Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 60 seconds
Launch a Phoenix to an area, dealing 81.12 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 81.12 (+4% per level) damage and splashing for 50%.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Cooldown: 45 seconds
Upon gathering 25 Regeneration Globes, Kael'thas gains the Arcane Barrier Ability. Activate Arcane Barrier to receive a Shield equal to 100% of Kael'thas' maximum Mana for 4 seconds.

Tier 1 (Hero Level 1)
Increases your Ability Power by 4%. Heal for 97.76 (+4% per level) Health when you activate Verdant Spheres.

Tier 1 (Hero Level 1)
Quest: Every time Flamestrike damages an enemy Hero increase its damage by 5, up to 100. Lose all damage bonuses if you die.
Reward: After gaining 100 Flamestrike damage, increase Flamestrike damage by an additional 100 and no longer lose any bonuses if you die.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Increases Gravity Lapse range by 30%. Refunds 80 mana when an enemy Hero is hit by Gravity Lapse.

Tier 2 (Hero Level 4)
Reduce the Mana cost of Gravity Lapse by 70. If Gravity Lapse hits a Hero, reduce its cooldown by 9 seconds.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Activating Verdant Spheres causes Kael'thas's next 2 Basic Attacks to instead deal 115 (+4% per level) Spell Damage. If both of these Attacks hit enemy Heroes, gain 15% Spell Power for 10 seconds.

Tier 3 (Hero Level 7)
Hitting more than one Hero with Flamestrike causes each to take damage equal to 8% of their maximum Health.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 80
Cooldown: 60 seconds
Launch a Phoenix to an area, dealing 81.12 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 81.12 (+4% per level) damage and splashing for 50%.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Living Bomb's explosion slows enemies Movement Speed by 30% for 2 seconds.

Tier 5 (Hero Level 13)
Every tick of Living Bomb's damage over time effect reduces Basic Ability cooldowns by 0.5 seconds.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Flamestrike will cast again in the same location 0.5 seconds later.

Tier 6 (Hero Level 16)
Flamestrikes apply Living Bomb to the enemy Hero closest to its center who is not currently affected by Living Bomb.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Increases Pyroblast's explosion radius by 50%. Heroes that are hit by Flamestrike or have Living Bomb spread to them reduce the cooldown of Pyroblast by 10 seconds.

Tier 7 (Hero Level 20)
Increases the cast range of Flamestrike by 40%. If you hit 2 or more Heroes, Flamestrike's cooldown is reduced by 4 seconds.

Tier 7 (Hero Level 20)
Living Bomb can now spread indefinitely between enemy Heroes.
Talent Builds[]
Tips[]
Matchups[]
Pairings[]
Effective against[]
Effective foes[]
Skins[]
- The Sun King
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The Sun King | Ivory | Silver | Forest ![]() |
- StormPunk
100
- On some worlds, technology and magic are not so different. Those who master both, like Lord Kael'thas, can create both wonders and terrors beyond your imagination.
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StormPunk | Azure | Crimson | Gold |
- Stormbot
100
- Originally constructed to be a magician's assistant, Kael'thas's preprogrammed aptitude for sorcery soon catapulted him past the expertise of his own creators.
- Features altered voice-over.
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Stormbot | Cobalt |
- Sovereign
100
- Only the finest of robes and armor may adorn the Sun King. His majesty and brilliance must shine forth like the sun itself.
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Sovereign | Fel | Sun |
- Cyberhawk
400
- Sunstrider Industries CEO Mikael Thoss uses his company's vast wealth and cutting edge technology to protect the innocent as Cyberhawk, the Avian Avenger!
- This skin is related to the "Super-Hero" Earth themed-skins. Features themed abilities
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Cyberhawk | Sapphire | Cyborghawk | Spectre |
- Lunar
600
- A prince of the sin'dorei, Kael'thas presides over all Lunar Festival ceremonies throughout Silvermoon City. It is imperative that his finery match his station.
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Lunar | Heavenly | Jade |
Development[]
Kael'thas was under consideration for inclusion as early as 2011.[1]
Trivia[]
- The "Cyberhawk" skin appears to be a sattire of both Batman and Iron Man.
- The "Cyborghawk" variant references Genji due its color scheme.
Patch changes[]
(Patch February 6, 2018) Note: Lunar skins added.
(Patch July 12, 2016) Note: Kael’thas’ prices have been reduced to $8.49 USD and 7,000 Gold.
(Patch April 12, 2016) Note: Health increased from 1465 to 1520.; Health Regeneration increased from approximately 3.05 to 3.17 Health per second.
(Patch March 29, 2016) Note: Received updated visual effects for Abilities and Talents that have been reworked.
(Patch February 10, 2016) Note: Basic Attack damage reduced from 87 (+4% per level) to 65 (+4% per level).
References[]
- ↑ 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07