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Franchise-diablo.png This is from the Diablo universe.


Let the Heavens' wrath fall.

Damage (3/10) Utility (6/10) Survivability (10/10) Complexity (4/10)

Johanna is a Melee Warrior hero from the Diablo universe, representing the crusader class.

Johanna the Crusader hails from the Diablo universe, and in Heroes of the Storm, she takes on the role of a formidable warrior Hero who is exceptionally tenacious. She is able to shrug off blows that would crush any other hero, and she uses her flail and her shield to mete out devastating justice on the battlefield. Johanna is at the ready to oppose evil wherever it may lurk, and she’s someone you’ll want to have at your side as you answer the call of the Nexus!

Background

There have been many women who have borne the name Johanna in service of the crusade, and each has given her life to purify her faith. Johanna carries on their legacy as she searches the kingdom of Khanduras for the fallen star.

Johanna was famous for her skillful shield work in combat. When she vanished, leaving her shield and favorite flail behind, many speculated that she was dead. At the least, it appeared that her journey was unplanned. She did not have an apprentice.

Gameplay Summary

Strengths

Weaknesses

Abilities

IconPunish.png
Punish (Q) [Area of Effect]
Mana: 40
Cooldown: 8 seconds

Step forward dealing 117.52 (+4% per level) damage and slowing enemies by 60% decaying over 2 seconds.

IconCondemn.png
Condemn (W) [Area of Effect]
Mana: 50
Cooldown: 10 seconds

After 1 second, you pull nearby enemies toward you, stunning them for 0.25 seconds and dealing 55 (+4% per level) damage. Deals 200% increased damage to Minions and Mercenaries.

IconShieldGlare.png
Shield Glare (E) [Cone]
Mana: 45
Cooldown: 12 seconds

Deal 61.36 (+4% per level) damage to enemies and cause them to miss Basic Attacks for 1.5 seconds.

Traits

IconIronSkin.png
Iron Skin (D)
Cooldown: 20 seconds

Gain a Shield that absorbs 674 (+4% per level) damage for 4 seconds. While this Shield is active, you are Unstoppable.

Heroic Abilities

IconFallingSword.png
Falling Sword [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 90
Cooldown: 60 seconds

Johanna leaps towards an area. While in the air, she can steer the landing location by moving.

After 2 seconds Johanna lands, dealing 183 (+4% per level) damage to nearby enemies, Stunning them for 0.188 seconds, and Slowing them by 50% for 3 seconds.

IconBlessedShield.png
Blessed Shield [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 90
Cooldown: 60 seconds

Deal 118.56 (+4% per level) damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 59.28 (+4% per level) damage and stunning them for 0.75 seconds.

Talents

Tier 1, Hero Level 1

IconBlock.png
Reinforce
Tier 1 (Hero Level 1)

Using a Basic Ability grants 50 Physical Armor against the next enemy Hero Basic Attack, reducing damage taken by 50%.

Stores up to 2 charges.

IconIronSkin.png
Hold Your Ground
Tier 1 (Hero Level 1)

Increases Iron Skin's Shield by 30% and its cooldown is reduced by 4 seconds.

IconLawsofHope.png
Laws of Hope
Tier 1 (Hero Level 1)
Cooldown: 40 seconds

Regenerating 1.5 (+4% per level) Health per second.

Activate to heal 30% of your max Health over 4 seconds.

Tier 2, Hero Level 4

IconCondemn.png
Eternal Retaliation
Tier 2 (Hero Level 4)

Condemn's cooldown is lowered by 0.50 seconds for each enemy affected. Maximum of 10 targets.

IconCondemn.png
Conviction
Tier 2 (Hero Level 4)

Movement Speed is increased by 25% while Condemn is charging up.

IconShieldGlare.png
Sins Exposed
Tier 2 (Hero Level 4)

Shield Glare marks enemies for 4 seconds. The next time any ally damages them, they take 90 (+4% per level) extra damage and the mark is removed.

Tier 3, Hero Level 7

IconPunish.png
Subdue
Tier 3 (Hero Level 7)

Hitting 2 or more Heroes at the same time with Punish increases the Slow to 80% and the Slow amount does not decay.

IconQuestTalent.png Quest: Hit 4 or more Heroes at the same time with Punish.
IconQuestTalent.png Reward: Punish always Slows by 80% and the Slow amount no longer decays.

IconShieldGlare.png
Zealous Glare
Tier 3 (Hero Level 7)

Increase the Blind duration of Shield Glare by 0.5 seconds. Johanna's Basic Attacks against Heroes with Shield Glare extend its duration by 1 second, up to a maximum of 3 seconds.

IconDiabolicalMomentum.png
Blessed Momentum
Tier 3 (Hero Level 7)

Basic Attacks reduce your Basic Ability cooldowns by 0.5 seconds.

Tier 4, Hero Level 10

IconFallingSword.png
Falling Sword [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 90
Cooldown: 60 seconds

Johanna leaps towards an area. While in the air, she can steer the landing location by moving.

After 2 seconds Johanna lands, dealing 183 (+4% per level) damage to nearby enemies, Stunning them for 0.188 seconds, and Slowing them by 50% for 3 seconds.

IconBlessedShield.png
Blessed Shield [Heroic Ability]
Tier 4 (Hero Level 10)
Mana: 90
Cooldown: 60 seconds

Deal 118.56 (+4% per level) damage and stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 59.28 (+4% per level) damage and stunning them for 0.75 seconds.

Tier 5, Hero Level 13

IconPunish.png
Roar
Tier 5 (Hero Level 13)

Increase Punish's damage by 25%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.

IconBurningRage.png
Holy Fury
Tier 5 (Hero Level 13)

Deal 12 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.

IconCondemn.png
Blessed Hammer
Tier 5 (Hero Level 13)
Cooldown: 30 seconds

Activate to create 2 hammers that spiral outward from Johanna, dealing 84 (+4% per level) damage to enemies hit.

Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.

Tier 6, Hero Level 16

IconShieldGlare.png
Holy Renewal
Tier 6 (Hero Level 16)

Every enemy Hero affected by Shield Glare heals you for 118.56 (+4% per level).

IconIronSkin.png
Fanaticism
Tier 6 (Hero Level 16)

Increase the duration of Iron Skin by 2 seconds. While Iron Skin is active, Johanna gains 8% Movement Speed each time she takes damage, up to 40%.

IconImposingPresence.png
Imposing Presence
Tier 6 (Hero Level 16)

Heroes that attack you have their Attack Speed slowed by 20% for 2.5 seconds.

Activate to Slow the Attack Speed of nearby Heroes and Summons by 50% and Slow their Movement Speed by 20% for 2.5 seconds.

Tier 7, Hero Level 20

IconFallingSword.png
Heaven's Fury
Tier 7 (Hero Level 20)

While in the air, holy bolts rain down on enemies dealing 78 (+4% per level) damage and reducing the cooldown of Falling Sword by 3 seconds for each enemy hit.

IconBlessedShield.png
Radiating Faith
Tier 7 (Hero Level 20)

Increases Blessed Shield's stun duration by 33% and maximum enemies hit by 2.

IconIndestructible.png
Indestructible
Tier 7 (Hero Level 20)

Upon taking fatal damage, gain a Shield equal to your maximum Health for 4 seconds. This ability has a 120 second cooldown.

IconStormShield.png
Blinded by the Light
Tier 7 (Hero Level 20)
Cooldown: 60 seconds

Activate to grant nearby allied Heroes a Shield equal to 25% of their maximum Health for 3 seconds.

Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 5 seconds.

Talent Builds

Tips

Matchups

Pairings

Cassiaplate.png
Cassia deals additional damage versus Heroes that are blinded. She has her own way to do so with Blinding Light but has no objections to working alongside allies that can also help her out! Johanna brings a pretty healthy Warrior kit that also excels against auto-attacking enemies while sporting her own blind – Shield Glare. If the enemy is smugly sporting a hefty axe-slinger (looking at you Zul'jin), bringing this pair against him will dull his axes real quick!


Gul'danplate.png
Gul'dan is a hero that needs a defensive Warrior to help peel for him and keep him safe. Johanna fits the bill with slows, blinds, and enemy displacement.


Kel'Thuzadplate.png
Similarly to Arthas, Johanna can provide much needed peeling and crowd control so Kel'Thuzad can efficiently land his skillshots, being able to efficiently group them together using Condemn. Johanna is particularly more useful than Arthas in this case, as she can prevent strong divers, such as Illidan, from reaching Kel'Thuzad, mostly thanks to her Shield Glare.


Malthaelplate.png
Johanna is very effective at peeling and crowd control, which is great to protect Malthael while allowing him to spread his Reaper's Mark. Condemn can effectively pull enemies together so Malthael can hit as many as possible with Tormented Souls.


Effective against

The Butcherplate.png
Johanna is sturdy and can get personal with The Butcher without much retaliation. Her Shield Glare, Condemn and Blessed Shield are all powerful tools to peel The Butcher away from his targets.


Effective foes

Skins

Crusader of Zakarum (base)
Johanna - Crusader of Zakarum.jpg Johanna - Ivory.jpg Johanna - Onyx.jpg Johanna - Scarlet.jpg
Crusader of Zakarum Ivory Onyx Scarlet IconShard.png 100
Johanna - Nephalem.jpg Johanna - Shakura.jpg
Nephalem IconShard.png 100 Shakuras IconShard.png 150
Centurion IconShard.png 100
At Emperor Severus's command, an entire legion marched against the portal of the gods. All but one returned home, a single centurion taken as punishment for man's hubris.
Johanna - Centurion.jpg Johanna - Centurion - Amaranth.jpg Johanna - Centurion - Royal.jpg
Centurion Amaranth Royal
Sacred Oath IconShard.png 100
The Crusader's armor is an emblem of their identity. Over the centuries it is constantly molded and reshaped to fit the needs and personality of its current master.
Johanna - Sacred Oath.jpg Johanna - Sacred Oath - Azure.jpg Johanna - Sacred Oath - Crimson.jpg
Sacred Oath Azure Crimson
Spellbreaker IconShard.png 400
While most spellbreakers serve in defense of Quel'thalas, Johanna has embarked on a crusade to purify the lands of Lordaeron, instead. She will not rest until her homeland is restored.
This skin is related to the Warcraft themed-skins. Features themed abilities.
Johanna - Spellbreaker.jpg Johanna - Spellbreaker - Iron.jpg Johanna - Spellbreaker - Kaldorei.jpg Johanna - SB - Holy.jpg
Spellbreaker Iron Kaldorei Holy IconShard.png 600
Enforcer IconShard.png 600
To join the Specialized Tactical Operations and Rescue Missions (STORM) Unit, prospective agents must meet drill sergeant Johanna's daunting requirements. Her family's long legacy as STORM officers makes it hard to impress her.
Johanna - Enforcer.jpg Johanna - Enforcer - Arctic.jpg Johanna - Enforcer - Vigilante.jpg
Enforcer Arctic Vigilante

Development

The crusader was listed for possible inclusion as early as February, 2014. It was stated that in the event of the crusader's inclusion, the game's developers would correspond with those of Team 3, who are responsible for development of the Diablo franchise. Feedback would be given on the "essence" of the Crusader, as the number of abilities the crusader could have in Heroes of the Storm would be much smaller than in Diablo III.[1] The model of a female crusader was shown at BlizzCon 2014.[2]

Patch changes

References

  1. 2014-02-07, Heroes of the Storm Developer Q&A Part 2 (Jan 22, 2014) – Transcript. Blizzplanet, accessed on 2014-06-11
  2. 2014-11-07, Heroes of the Storm Panel - Live Update. Heroes Nexus, accessed on 2014-11-08

External links

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