
Tier 4 (Hero Level 10)
Mana: 90
Cooldown: 80 seconds
After a short delay, deal 124.8 (+4% per level) damage and fear enemy Heroes in the area for 2 seconds.

Patch changes[]
(Patch August 9, 2016) Note: Horrify’s Fear effect will now correctly be paused when enemies hit by the Ability enter Zeratul’s Void Prison.; Heroes affected by Horrify will now properly run directly from the center of the cast into nearby Gates and Towers, rather than attempt to path around them.
(Patch July 12, 2016) Note: Added.