
Cooldown: 12 seconds
Deal 55 (+4% per level) damage to the first enemy Hero hit and knock them back. If they collide with terrain, they are also stunned for 1.25 seconds and take an additional 165 (+4% per level) damage.

Patch changes[]
(Patch March 21, 2018) Note: Cooldown reduced from 14 to 12 seconds.
(Patch November 29, 2017) Note: Normal damage reduced from 58 to 55; Wall-strike damage reduced from 174 to 165.
(Patch August 23, 2017) Note: Initial damage reduced from 115 to 58; Stun damage increased from 115 to 174.
(Patch April 25, 2017) Note: Detainment Strike will now correctly stun enemies who collide with corners of terrain.
(Patch April 20, 2017) Note: Damage increased from 100 to 115; Terrain collision damage increased from 100 to 115.
(Patch October 18, 2016) Note: Enemy Heroes will no longer occasionally be Stunned by Detainment Strike when knocked away from terrain.