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Franchise-starcraft.png This is from the StarCraft universe.


We must attack while they are vulnerable

Damage (6/10) Utility (8/10) Survivability (9/10) Complexity (7/10)

Dehaka is Melee Warrior Hero from the StarCraft universe.

On their home planet of Zerus, all primal zerg know that to survive is to collect essence, consume, and evolve. Among these ruthless predators, there is one in particular who has set himself apart—the creature known as Dehaka. The alpha of Zerus and pack leader among the primal Zerg, Dehaka boasts an unrivaled ability to seek out essence ripe for collection in order to strengthen himself and his pack. His endless quest for new essence has now brought him out of Zerus and into the Nexus!

Background

Though not as physically powerful as the other primal pack leaders, Dehaka's cunning and intelligence is what sets him apart from other primal zerg. While the other primal zerg pack leaders desired only to evolve to perfection, Dehaka correctly observed that this only leaves one vulnerable. Instead, Dehaka believed that survival, not perfection, is the goal of evolution and preferred to be flexible rather than physically powerful.

Gameplay Summary

Strengths

Weaknesses

Abilities

IconDrag.png
Drag (Q) [Skillshot]
Mana: 75
Cooldown: 15 seconds

Lash out with your tongue, dealing 166.40 (+4% per level) damage to the first enemy hit, stunning and dragging them with you for 1.75 seconds.

If you are stunned or silenced while using Drag, the effect ends.

IconDarkSwarm.png
Dark Swarm (W) [AoE]
Mana: 50
Cooldown: 10 seconds

Deal 47 (+4% per level) damage a second to nearby enemies for 3.5 seconds, and become able to move through units. Can be cast during Drag and Burrow.

IconBurrow.png
Burrow (E)
Mana: 65
Cooldown: 20 seconds

Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.

IconBrushstalker.png
Brushstalker (Z)
Cooldown: 60 seconds

You cannot use Mounts. Instead, you may burrow to any bush or vent on the Battleground.

Passive: Gain 20% movement speed while in a bush and for 1 second after leaving.

Traits

IconEssenceCollection.png
Essence Collection
Cooldown: 5 seconds

Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Activate to consume all Essence and heal yourself for 30.16 (+4% per level) Health over 5 seconds for each Essence stored. Maximum of 50 Essence. Can be cast during Drag and Burrow.

Heroic Abilities

IconIsolation.png
Isolation [Skillshot]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 60 seconds

Launch biomass that hits the first enemy Hero dealing 208 (+4% per level) damage, silencing and slowing them 30% for 3 seconds. Only allows them to see a very short distance for 6 seconds.

IconAdaptation.png
Adaptation
Tier 4 (Hero Level 10)
Mana: 85
Cooldown: 90 seconds

After 4 seconds, heal for 100% of the damage you took over this period.

Talents

Tier 1, Hero Level 1

IconDarkSwarm.png
Enduring Swarm
Tier 1 (Hero Level 1)

Dark Swarm grants 40 Spell Armor, reducing Ability damage taken by 40%.

IconEnhancedAgility.png
Enhanced Agility
Tier 1 (Hero Level 1)

Brushstalker's Movement Speed bonus now lasts for 5 seconds after leaving a bush.

IconQuestTalent.png Quest: Each time Dehaka collects 50 Essence, his Brushstalker Movement Speed bonus is permanently increased by 2%, up to 20%.

IconEssenceCollection.png
Tissue Regeneration
Tier 1 (Hero Level 1)

Regeneration Globes grant 10 Essence.

IconQuestTalent.png Quest: Each time you collect 50 Essence, permanently increase your Health Regeneration by 5, up to 50.

Tier 2, Hero Level 4

IconBurrow.png
Lurker Strain
Tier 2 (Hero Level 4)

Burrow grants Stealth for 3 seconds. Emerging from Burrow knocks nearby enemies back and slows them by 30% for 2 seconds.

IconEssenceCollection.png
One-Who-Collects
Tier 2 (Hero Level 4)

Increases Essence collected from Minions by 50%.

IconTissueRegeneration.png
Hero Stalker
Tier 2 (Hero Level 4)

Increases Essence gained from Takedowns by 100%.

Tier 3, Hero Level 7

IconDrag.png
Feeding Frenzy
Tier 3 (Hero Level 7)

Basic Attacks reduce Drag's cooldown by 2 seconds.

IconConstriction.png
Constriction
Tier 3 (Hero Level 7)

Increases Drag duration by 0.5 seconds.

IconDarkSwarm.png
Symbiosis
Tier 3 (Hero Level 7)

Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds.

Tier 4, Hero Level 10

IconIsolation.png
Isolation [Skillshot]
Tier 4 (Hero Level 10)
Mana: 100
Cooldown: 60 seconds

Launch biomass that hits the first enemy Hero dealing 208 (+4% per level) damage, silencing and slowing them 30% for 3 seconds. Only allows them to see a very short distance for 6 seconds.

IconAdaptation.png
Adaptation
Tier 4 (Hero Level 10)
Mana: 85
Cooldown: 90 seconds

After 4 seconds, heal for 100% of the damage you took over this period.

Tier 5, Hero Level 13

IconFerociousStalker.png
Ferocious Stalker
Tier 5 (Hero Level 13)

Dark Swarm deals 40% more damage while Brushstalker's Movement Speed bonus is active.

IconDarkSwarm.png
Primal Swarm
Tier 5 (Hero Level 13)

Dark Swarm causes enemies hit to lose 10 Armor for 0.75 seconds, causing them to take 10% extra damage.

IconEssenceCollection.png
Primal Rage
Tier 5 (Hero Level 13)

Gain 1% increased Attack Damage per Essence stored.

Tier 6, Hero Level 16

IconDrag.png
Paralyzing Enzymes
Tier 6 (Hero Level 16)

Drag slows enemies by 50% for 2 seconds after it ends.

IconConstriction.png
Elongated Tongue
Tier 6 (Hero Level 16)

Increase Drag range by 20%.

IconBurrow.png
Tunneling Claws
Tier 6 (Hero Level 16)

Dehaka can move while Burrowed.

Tier 7, Hero Level 20

IconIsolation.png
Contagion
Tier 7 (Hero Level 20)

Isolation hits all Heroes near the first target.

IconAdaptation.png
Change Is Survival
Tier 7 (Hero Level 20)

Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 30 seconds.

IconSwiftPursuit.png
Apex Predator
Tier 7 (Hero Level 20)

Reduces Brushstalker's cooldown by 25 seconds and the cast time by 0.5 seconds.

IconEssenceCollection.png
Essence Claws
Tier 7 (Hero Level 20)

Dehaka's Basic Attacks slow the target by 20% for 1 second. If the target is a Hero, Dehaka gains 5 Essence.

Talent Builds

Tips

Matchups

Pairings

Effective against

Effective foes

Skins

Primal Pack Leader (base)
Dehaka - PPL.jpg Dehaka - PPL - Toxic.jpg Dehaka - PPL - Pallid.jpg Dehaka - PPL - Feral.jpg
Primal Pack Leader Toxic Pallid Feral IconShard.png 150
Pack Leader IconShard.png 100
To the primal zerg, form and function are one. With each change comes greater strength, and thus survival. Few have undergone as much change as Dehaka... and he intends to keep it that way.
Dehaka - PL.jpg Dehaka - PL - Noxious.jpg Dehaka - PL - Hunter.jpg Dehaka - Pack Leader - Savage.jpg
Pack Leader Noxious Hunter Savage IconShard.png 150
Mecha IconShard.png 1600
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
This skin is related to the Mechas VS Kaijos themed-skins. Features altered voice-over and themed abilities.
Dehaka - Meka.jpg Dehaka - Meka - Prototype.jpg Dehaka - Meka - Stealth.jpg Dehaka - Meka - Infiltrator.jpg
Mecha Prototype Stealth Infiltrator
Dehaka - Mecha - DHaka.jpg Dehaka - VHaka.jpg
D.Haka IconShard.png 2400 V.Haka IconShard.png 2400

Patch changes

External links

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