
“ | Slowing the sands of time!
|
” |
(9/10)
(4/10)
(3/10)
(5/10)
Chromie is an Ranged Assassin Hero from the Warcraft universe.
At first glance, Chromie appears to be an ordinary gnome. In truth, she is Chronormu, Bronze Dragon and a master of time. Chromie uses her powers to control the flow of battle, slowing her enemies or even forcefully displacing them through time. When it comes to temporal manipulation, there’s no problem she can’t solve… With some help from her future self, or course.
Background[]
Chronormu is a female bronze dragon. As a member of the Bronze Dragonflight, Chronormu seeks to maintain and restore various timelines of importance in Azeroth's recent history. Her preferred guise when dealing with mortals is Chromie, a charismatic, female gnome.
Heroes first encountered her in Andorhal, the site of some diabolical experiments by the Scourge. But when they started tampering with time, the bronze dragonflight sent Chronormu to investigate. She set up base of operations in the Andorhal inn, creating a time pocket in a single room. There, operating from another time, free of the Scourge's infestation, she could investigate without contaminating the timeline.
Gameplay Summary[]
Chromie is an "mage" Assassin capable of dealing extremely high burst damage from very long distances, at the expense of requiring good timing and quick reflexes, as her abilities can be hard to land. Chromie is unique as she is the only Hero in the game that learns her talents earlier than her team members, giving her an advantage against the enemy team.
Overall, Chromie is best suited on team compositions featuring a solid frontline and crowd control, so she can continuosly unleash a barrage of attacks to devastate the enemy team.
Strengths[]
- Learns talents earlier than other Heroes.
- Relatively low mana usage.
- Outstanding poking tools.
- High burst damage output.
- Very long range on all her Basic Abilities.
- Dragon's Breath is a great surprise attack since enemies cannot see where it will hit.
- Time Trap is an effective zoning and area control tool.
- Temporal Loop allows for lethal combos with her other abilities.
- Slowing Sands is a very powerful area-of-denial ability.
Weaknesses[]
- High learning curve.
- Very low healthpool.
- Limited mobility unless Here and There is taken.
- Susceptible to crowd control and dive.
- All her abilities, save for Temporal Loop, are skillshots.
- Requires good positioning and timing to make the best of her abilities.
- Sand Blast and Dragon's Breath both have a considerable startup before firing.
- Not very effective against very mobile Heroes that can easily avoid or dodge her skillshots.
Abilities[]

Mana: 15
Cooldown: 2.5 seconds
After 1 second, fire a missile that deals 315 (+4% per level) damage to the first enemy Hero hit. Quest: Hit 5 Heroes with Sand Blast. Consecutive hits without missing count as hitting 2 Heroes.
Reward: After hitting 50 Heroes, Sand Blast leaves an Echo behind. The next time Sand Blast is cast, the Echo also casts an untalented Sand Blast that deals 40% damage.

Mana: 50
Cooldown: 8 seconds
Fire a blast into the air that lands after 1.5 seconds, dealing 390 (+4% per level) damage to enemies in an area. Enemies can see where the blast will land 0.5 seconds after cast.

Mana: 25
Cooldown: 18 seconds
Place a Time Trap that arms and Stealths after 2 seconds. The first enemy Hero to touch it will be put in Time Stop for 2 seconds. Only 1 trap can exist at once.
Trait[]

You've traveled to the future, and as such, will learn your Talents 2 levels earlier than your teammates!
Bronze Talons
Hitting an enemy Hero with a Basic Ability increases the damage of Chromie's next Basic Attack by 140%.Heroic Abilities[]

Tier 4 (Hero Level 10)
Mana: 4 per second
Cooldown: 5 seconds
Place a sand vortex that greatly slows enemies inside it. The longer it is active the more it slows, up to 60% after 3 seconds.

Tier 4 (Hero Level 10)
Mana: 60
Cooldown: 70 seconds
Choose an enemy Hero. After 3 seconds, they will teleport back to the location where Temporal Loop was cast on them.
Talents[]
- Note: Keep in mind that Chromie earns her talents two levels earlier!
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Increase the damage of Echo's Sand Blast by 50%. Hitting 3 or more consecutive Sand Blasts without missing counts as hitting 3 Heroes.

Tier 1 (Hero Level 1)
Quest: Every time Dragon's Breath hits a Hero increase its damage by 2, up to 50.
Reward: After hitting 25 Heroes, increase its damage by an additional 150 and also increase your sight radius by 100%.

Tier 1 (Hero Level 1)
Activate to reveal the targeted area for 2 seconds. Enemies seen are revealed for 4 seconds. Quest: Gathering a Regeneration Globe increases your Mana Regeneration by 0.102, up to 1.523.
Reward: After gathering 15 Globes you also gain 5% Ability Power.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Increases your Basic Attack range by 35%. Using Sand Blast increases the damage of your next Basic Attack by 250%.

Tier 2 (Hero Level 4)
Sand Blast and Dragon's Breath's cooldowns are reset when Time Trap is triggered. Increases the cast range of Time Trap by 33%.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Reduces Dragon's Breath's Mana cost and cooldown by 50%, but also reduces its damage by 25%.

Tier 3 (Hero Level 7)
Reduces Time Trap's cooldown and Mana cost by 50%. After the Stasis ends, the enemy is also slowed by 50% for 4 seconds.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Mana: 4 per second
Cooldown: 5 seconds
Place a sand vortex that greatly slows enemies inside it. The longer it is active the more it slows, up to 60% after 3 seconds.

Tier 4 (Hero Level 10)
Mana: 60
Cooldown: 70 seconds
Choose an enemy Hero. After 3 seconds, they will teleport back to the location where Temporal Loop was cast on them.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Reduces the cast time of your Hearthstone by 75%, and it is not interrupted by taking damage.

Tier 5 (Hero Level 13)
Cooldown: 0.5 seconds
Activate to place yourself in Stasis and gain Invulnerability for up to 7 seconds. Can be reactivated to end the effect early.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Hitting an enemy Hero with Sand Blast increases your Ability Power by 8% for the next 10 seconds. This bonus can be stacked up to 40%, and the duration is refreshed whenever you damage enemy Heroes with Sand Blast.

Tier 6 (Hero Level 16)
If Sand Blast travels at least 75% of its base distance and hits a Hero, its cooldown is reduced to 0.75 second.

Tier 6 (Hero Level 16)
Cooldown: 30 seconds
Activate to increase Ability Power by 20% for 10 seconds.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
Removes Slowing Sands Mana cost and increases the slow from 50% to 80%.

Tier 7 (Hero Level 20)
Temporal Loop teleports the target a second time after the first.

Tier 7 (Hero Level 20)
Sand Blast will now hit all Heroes in its path. Additional hits do not grant bonus damage or Quest progress.

Tier 7 (Hero Level 20)
You gain 3 charges of Time Trap, and can have 3 active at once. When your cooldown finishes, you gain 3 charges at once.
Talent Builds[]
- Balanced Build: focused on providing a good blend of utility, damage and survivability. Important talents include Bronze Talons, which adds an additional source of damage for Chromie, and Quantum Overdrive, which greatly increases Chromie's damage output. This build is recommended for most situations.
- Dragon's Breath Build: focused on maximizing the raw damage from Dragon's Breath, combined with Temporal Loop to secure her kills. This build is recommended when the enemy team lacks mobility and diving capacities.
- Time Trap Build: focused on maximizing the area control and utility provided by Time Trap. This is an advanced build that requires specific conditions to be truly effective, such as a team with a strong follow-up potential. This build shines in smaller maps with a lot of bushes/vents, such as Tomb of the Spider Queen.
Tips[]
- Timing is key when playing as Chromie. Make sure to pratice her Time Trap and Temporal Loop combos in the Try Mode before attempting on real players.
- The bread and butter combo is synching Time Trap with Dragon's Breath (1.5 second delay) and Sand Blast (1 second delay).
- While Chromie has some few cookie-cutter builds, it is important to have flexibility and judge the situation accordingly to the enemy team, especially regarding her mobility options at level 13.
- Bye Bye! is a very powerful escape tool if the enemy team has little to no hard crowd-control (such as stuns), allowing Chromie to escape the most dangerous situations.
- Here and There provides Chromie with a very much needed mobility tool, assuming the player completed the Sand Blast quest.
- Time Out is great against unescapable tracking abilities (i.e. Kael'thas' Pyroblast, The Butcher's Ruthless Onslaught).
- Bronze Talons is very useful against team compositions featuring very mobile Heroes (such as Tracer and Genji) that can easily dodge Chromie's abilities.
- Slowing Sands is best when used at narrow choke points, to maximize its area of effect.
Matchups[]
Pairings[]







Effective against[]



Effective foes[]



Skins[]
- Keeper of Time (base)
![]() |
![]() |
![]() |
Keeper of Time | Emerald | Ruby |
- Timewalker
100
- The vestments of a Bronze Dragon are blessed by a power that exists beyond time and space. They are a fragment of both who Chromie was and who she is still yet to be.
![]() |
![]() |
![]() |
![]() |
Timewalker | Lil-Ming | Iron | Leper ![]() |
- Fel Queen
400
- There are an infinite number of timelines and fixing any of them can be a tricky proposition. But this one where Chromie is Queen of the Fel Drakes? Yeah, that seems worth looking into.
- Features altered voice-over and themed abilities.
![]() |
![]() |
![]() |
![]() |
Fel Queen | Crimson | Golden | Violet |
- Dream Genie
400
- Despite their immense magical power, Luxorian genies usually guide and influence mortals by appearing in their dreams. Chromie, however, favors a more direct approach.
- This skin is related to the Luxoria themed-skins. Features themed abilities.
![]() |
![]() |
![]() |
![]() |
Dream Genie | Dreamie | Elegant | Scarlet |
![]() |
Verdant |
- Creepy
150 (Hallow's End event)
- This is definitely the darkest timelines.
- This skin is related to the Hallow's End themed-skins.
![]() |
![]() |
![]() |
![]() |
Creepy | Dottie | Haunted | Innocent |
![]() |
Monster |
Patch changes[]
(Patch March 27, 2018) Note: Fixed an issue preventing A.I. Chromie from casting Sand Blast.
(Patch October 17, 2017) Note: Creepie Chromie added.
(Patch September 5, 2017) Note: Updated art to coincide with quest system updates.
(Patch July 11, 2017) Note: Leper Timewalker Chromie skin added.
(Patch January 4, 2017) Note: Chromie’s Hourglass will no longer appear to flicker after casting Hearthstone while moving.
(Patch September 27, 2016) Note: Base maximum Health increased from 1260 to 1323; Health regen increased from 2.63 to 2.76.
(Patch July 12, 2016) Note: Cancelling Chromie’s dance animation and then restarting it will no longer cause one of her clones to dissipate too early.
(Patch June 2, 2016) Note: Health increased from 1128 (+4% per level) to 1260 (+4% per level); Health Regeneration increased from 2.4296 (+4% per level) to 2.625 (+4% per level).
(Patch May 17, 2016) Note: Added.