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Abathur is a Specialist Hero from the StarCraft franchise. Abathur uses his high mobility to move quickly about the battlefield and infest his allies, allowing him to use his abilities from inside them while remaining safe. Though he's strong inside an ally, Abathur is weak alone and has very little ability to fight on his own.
Background[]
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns.
Abathur was created by the Overmind as a "brood of one", spun from many species. While it was the Overmind that was the will of the zerg's drive to perfect, it was Abathur who was the instrument of its will.
By the Overmind's instruction he designed the Queen of Blades by wrapping her in a chrysalis, though not without injuring her in the process.[1]
Gameplay Summary[]
Strengths[]
- Global presence regardless of health and battleground situation
- Amazing set-up partner for heroes that excel in isolation including Stitches
- Symbiote attacks are hard to avoid
- Can gain experience quickly with Symbiote
Weaknesses[]
- Overall damage is largely relevant on battleground situation, like if Toxic Nest is not stepped on, it contributes to damage waste and to prevent this the team must be well informed
- Demands control on multiple points in the battleground
- Ultimate Evolution is one of the most difficult heroic that requires knowledge about playing style of every hero
- Easily killed if found by an enemy or minions
Abilities[]
Standard[]

Cooldown: 4 seconds
Assist another allied Unit or Combat Structure, allowing you to shield them and use new Abilities.

Cooldown: 10 seconds
Spawn a mine that becomes active after a short time. Deals 159.12 (+4% per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
Symbiosis Abilities[]
While using this ability, Abathur is an immobile inactive cocoon while part of him "possesses" an allied hero. Abathur's player can use these abilities from the location of the possessed hero.

Cooldown: 3 seconds
Shoots a spike towards target area that deals 119 (+4% per level) damage to the first enemy it contacts.

Cooldown: 6 seconds
Deals 120 (+4% per level) damage to nearby enemies.

Cooldown: 12 seconds
Shields the assisted ally for 157 (+4% per level). Lasts for 8 seconds.
Traits[]

Cooldown: 15 seconds
Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds.
Heroic Abilities[]

Tier 4 (Hero Level 10)
Cooldown: 70 seconds
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the Clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.

Tier 4 (Hero Level 10)
Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 50% less damage from Minions and Structures.
Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits.
Talents[]
Tier 1, Hero Level 1[]

Tier 1 (Hero Level 1)
Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.

Tier 1 (Hero Level 1)
Increases Locust's Health by 40% and duration by 40%.

Tier 1 (Hero Level 1)
Symbiote's Carapace heals the target for 68 (+4% per level) Health per second.

Tier 1 (Hero Level 1)
Toxic Nests deal 78.00% (+4% per level) more damage over 3 seconds.
Tier 2, Hero Level 4[]

Tier 2 (Hero Level 4)
Reduces the cooldown of Toxic Nest by 2 seconds and adds 2 additional charges.

Tier 2 (Hero Level 4)
Increases Toxic Nest's range to global and increases duration by 25%.

Tier 2 (Hero Level 4)
Increases the Shield amount of Symbiote's Carapace by 40% and allows it to persist after Symbiote ends.
Tier 3, Hero Level 7[]

Tier 3 (Hero Level 7)
Toxic Nests slow enemy Movement Speed by 40% for 2.5 seconds.

Tier 3 (Hero Level 7)
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.

Tier 3 (Hero Level 7)
Cooldown: 60 seconds
Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second.
Tier 4, Hero Level 10[]

Tier 4 (Hero Level 10)
Cooldown: 70 seconds
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the Clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.

Tier 4 (Hero Level 10)
Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 50% less damage from Minions and Structures.
Using Symbiote on the Monstrosity allows you to control it, in addition to Symbiote's normal benefits.
Tier 5, Hero Level 13[]

Tier 5 (Hero Level 13)
Locust Basic Attacks cleave for 52.00% (+4% per level) damage, and explode on death for 102 (+4% per level) damage.

Tier 5 (Hero Level 13)
Locust's Basic Attacks become a long-range siege attack that deal 72.80% (+4% per level) more damage.

Tier 5 (Hero Level 13)
Symbiote's Stab gains 1 additional charge and its Cooldown is reduced by .5 seconds.

Tier 5 (Hero Level 13)
Symbiote's Spike Burst heals the host for 66.56 (+4% per level) Health per enemy Hero hit.
Tier 6, Hero Level 16[]

Tier 6 (Hero Level 16)
Your Symbiote's Spike Burst also slows enemy Movement Speed by 40% for 2 seconds.

Tier 6 (Hero Level 16)
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.

Tier 6 (Hero Level 16)
Cooldown: 45 seconds
Activate to spawn 3 Locusts at a nearby location.

Tier 6 (Hero Level 16)
Ultimate Evolution clones and Monstrosities deal 137 (+4% per level) damage to nearby enemies every 3 seconds and when they die.
Tier 7, Hero Level 20[]

Tier 7 (Hero Level 20)
As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 25% of their maximum Health. Refreshes every 5 seconds.

Tier 7 (Hero Level 20)
The Monstrosity gains the ability to Deep Tunnel to any visible location once every 25 seconds.

Tier 7 (Hero Level 20)
Cooldown: 45 seconds
Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
Talent Builds[]
Tips[]
- Use Abathur wisely and always check your surroundings. Don't stay in spawn go into grassy areas where there isn't a area that is revealed. Use the talent build to start a powerful swarm and you can take down towers with your locusts.
Matchups[]
Pairings[]


Effective against[]
Effective foes[]

Skins[]
- Evolution Master (base)
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Evolution Master | Bone | Char | Kaldir ![]() |
- Swarm Abathur
100
- Evolution is a process that's unending. Survival requires adaptation. Even Abathur, a master of manipulating evolution itself, is no exception to this cardinal rule of nature.
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Swarm | Crimson | Pallid | Feral ![]() |
- Pajamathur
1600
- Upon occasion reality appears unsuitable. Desire for absence occurs. Inhibit ocular reception. Internally visualize. Possible for current location to alter. Make dreams come true.
- Features replaced themed abilities.
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Pajamathur | Planey | Zergy |
- Xenotech
2400
- Humanity had never considered that sentient machines could exist in the darkness beyond the earth. From distant stars, Abathur's xenotech invaders came to plunder the earth's resources and further their evolution.
- This skin is related to the Mechastorm themed-skins. Features altered voice-over and themed abilities.
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Xenotech | Saboteur | Sinister |
- Skelethur
400 (Hallow's End skin)
- Exoendoskeleton...logical next advancement. Secondary benefit, elicits fear in adolescent terrans. Useful.
- This skin is related to the Hallow's End themed-skins. Features themed abilities.
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Skelethur | Toxic | Ancient |
Development[]
The inspiration for Abathur in the game came from the Overmind, what with the concept of there being an immobile hero with global powers.[2] He was chosen for inclusion because of the gameplay opportunities he offered, despite the lack of appearance in a cinematic.[3]
In Alpha, Abathur only had his Ultimate Evolution Heroic. Evolve Monstrosity wasn't added until Beta.[4]
Abathur is also the name of the third emanation of the supreme, distant deity of the Mandaean religion, who, according to the Mandaeans, judges souls after they die, instructed Ptahil, the demiurge/fourth emanation, on how to create the world, and revealed to the first human free will.[5] However, the relation of this piece of trivia to the Abathur in the game is unknown.
Patch changes[]
(Patch March 27, 2018) Note: Monstrosities will no longer deal area of effect damage on death if Abathur hasn’t learned the Volatile Mutation Talent.
(Patch March 6, 2018) Note: Fixed a pair of small holes in Xenotech Abathur’s model.
(Patch August 8, 2017) Note: Feral Swarm Abathur skin added.
(Patch April 25, 2017) Note: Heroes can no longer push a player-controlled Monstrosity by walking into it.
(Patch April 4, 2017) Note: Radius adjusted to better match actual model size.; Abathur will now display Healing Done in the Score and Stats screens.
(Patch August 9, 2016) Note: AI that has taken over Abathur after the controlling players leaves the game will no longer use Hearthstone while Symbiote is active on another Hero.
(Patch May 17, 2016) Note: Fixed an issue that could cause Abathur and Gall players to be flagged as AFK if they did not move from the starting area, despite issuing commands to their Heroes.
(Patch October 6, 2015) Note: Leoric: Abathur will now properly receive Takedown credit after dealing the killing blow to Leoric. Abathur will no longer receive Takedown credit after casting Symbiote on an allied Leoric that is then killed by the enemy team. Abathur's Hivemind Symbiote will no longer persist on Leoric after he enters Undying form.
(Patch August 18, 2015) Note: Fixed an issue that could allow Abathur to become permanently invulnerable under certain circumstances.
References[]
- ↑ Taken from the StarCraft wiki
- ↑ 2014-05-04, Hero Suggestion Overmind. Blizzard Entertainment, accessed on 2014-05-04
- ↑ 2014-05-30, Blizzard Says Heroes of the Storm Is "Much Closer to a World of Warcraft Experience". Gamespot, accessed on 2014-05-31
- ↑ 2014-12-05, HEROES OF THE STORM AMA TRANSCRIPT. Blizzpro, accessed on 2014-12-07
- ↑ https://en.wikipedia.org/wiki/Abatur